Starpoint Gemini v1.0.0.6
===============================

January 9, 2011
Copyright (c) 2008-2010	Intercorona dba LGM Games

Contents
----------
 Version history
 HEALTH WARNINGS
 System requirements
 Installation
 Links to Websites
 Copyrights

Software, graphics, text, names and manual are copyrighted.
Software and manual may not be copied, reproduced, translated or reduced to any electrical 
medium or machine readable form, in whole or in part, without prior written consent 
from LGM Games. Most hard- and software labels in this manual are 
registered trademarks and need to be handled as such.

Music is copyrighted. All music is the ownership of Valdi Sabev.
LGM Games is allowed to use the music in this title only (Starpoint Gemini)
and the music can only be distributed as a part of this title.
Music may not be copied, reproduced, translated or reduced to any electrical 
medium or machine readable form, in whole or in part, without prior written consent 
from Valdi Sabev.


VERSION HISTORY
=================

v1.0.0.6
-----------------
*Implemented free rotation camera (press and hold MMB + mouse movement; tapping MMB reverts to default camera)
*Fixed a number of bugs related to Search and destroy freelance missions
*Tutorial can now be skipped
*Saving now stores Commodities and Systems available on stations in the current sector
*Made changes to enemy AI
*Fixed a bug where players ship model would double after loading
*Fixed several smaller bugs

v1.0.0.5
-----------------
*When you change ship, Grappling beam and transporter are now re-equipped.
*Fixed a bug where active fighters didn't get flushed from memory when changing maps.
*Sector Zero is now inaccessible, until required otherwise.
*Fixed target lock instability after loading.
*Fixed a bug concerning Captains log, with possible issues appearing when Log was filled to the max and Freelance missions get reactivated.
*When docking/undocking HUD is now deactivated.
*When docking/undocking shortcuts are now deactivated.
*Gemini map shortcut now opens and closes the panel.
*Fixed a bug where shortcuts could be triggered while typing a save game name.
*Fixed various bugs in the Options panel
*Fixed a bug where launching fighters in a sector with max ship numbers could cause CTD.
*Ships that must be destroyed by quest will now self destruct when captured.
*Various errors fixed in texts and panels.
*Power to Shields maneuver increases Shield recharge by 15%,25%,35% per level and reduces Speed and Weapons reload by 7%,10%,13%.
*Power to Weapons maneuver speeds up Reload by 15%,25%,35% per level and reduces Speed and Shield recharge by 7%,10%,13%.
*Power to Engines maneuver raises speed by 40%,70%,100% per level and reduces Reload and Shield recharge by 20%,25%,30%.
*Transport range is now accurately taken into account when attempting transport.
*Transport is now interrupted when exiting Transport range.
*Fixed a bug where switching target lock while transporting switched transport target as well.
*Fixed a bug where capturing a ship didn't automatically end when the capture target died.
*Fixed a bug where ships would respawn instantly.
*Fixed a bug where player could get attacked while docked.
*Fixed a bug where captured ship could not be destroyed.
*Fixed a bug where all station docks could be filled while attempting docking during combat.
*AI allies will no longer attack a ship player has captured.
*Fixed numerous smaller bugs.

v1.0.0.4
-----------------
*Fixed a bug with being unable to dock on TGates and stations
*Fixed a bug where pressing the home key during the opening sequence caused the game to crash
*Intro sequence can now be skipped by pressing the spacebar key
*Fixed an exploit with Research freelance missions (multiple scans)
*Slightly rebalanced AI maneuver usage
*Fixed a bug where passing through a TGate would spawn the player off the map boundaries
*Fixed a bug with player bouncing off obstacles in TDrive
*Game can no longer be saved during docking or undocking
*Updated Activity recording

v1.0.0.3
-----------------
*Fixed issue with not getting full ship control after loading
*Initial Perk now saves as it should. Does not revert to default anymore.
*Player can no longer fill all station docks by repeating Dock command
*Increased chance of freelance mission reactivation on entering sector
*Transferring command to a captured ship now works as it should
*CTD due to missing video codec is now logged in the ActivityRecord.txt
*Player can no longer repeatedly sell a captured ship
*Fixed a bug with not being able to close in-game menu when info or trade panel was open
*Fixed numerous smaller glitches


HEALTH WARNINGS
-----------------
Some people experience epileptic seizures when viewing flashing lights or patterns in
our daily environment. These persons may experience epileptic seizures while watching
TV pictures or playing computer games. Even players who have never had any seizures 
may nonetheless have an undetected epileptic condition. Consult your doctor before 
playing computer games if you, or someone of your family, have an epileptic condition.
Immediately stop the game, should you experience any of the following symptoms during 
play: dizziness, altered vision, eye or muscle twitching, mental confusion, loss of 
awareness of your surroundings, involuntary movements and/or convulsions.


System requirements
----------------------
Minimum configuration:
	PC, Windows XP or later
	DirectX 9.0C or later
	CPU 1.3 GHz Single core 
	768 MB RAM 
	DirectX 9.0c compatible graphics card, 128MB RAM, Shader 3.0
	Mouse 
	Onboard sound card  
	3 GB of free hard drive space

Recommended configuration:
	PC, Windows XP or later
	DirectX 9.0C or later
	CPU 2.4 Ghz Dual core 
	1500 MB RAM
	DirectX 9.0c compatible graphics card, 512MB RAM, Shader 3.0
	Mouse 
	Sound card 
	3 GB of free hard drive space

All resolutions from 1024x768 and above are supported. Wide-screen resolutions are also supported.


Installation
--------------
BOXED VERSION
Please insert the DVD into your DVD drive; installation screen with menu should appear 
auto-matically. Note: Autorun function may be disabled on your computer. In that case
double-click on Autorun.exe file in the root directory of the DVD to call up the installation
menu. To start installation wizard, select "Install" and follow on-screen instructions.
The installer will prompt you to select the game directory.

The installer will create SPG program group in Windows Start menu. There you'll
find links to the game launcher and Uninstall program.

DIGITAL DOWNLOAD
Start the downloaded setup file and the installation window should open. Follow on-screen instructions.


Un-installing the game
To completely uninstall the game, click on Uninstall in the game launcher menu or in 
SPG program group in Windows Start menu.


Links to Websites 
-------------------
Game site
 http://www.starpointgemini.com
 
Music composed and produced by Valdi Sabev
 http://www.valdisabev.com


Copyrights
------------
Starpoint Gemini  2008-2010 LGM Games. All rights reserved. 
Starpoint Gemini is a trademark of LGM Games.

Music composed and produced by Valdi Sabev. All rights reserved.
Tracks:	*Beatific vision
	*Daydream
	*Giant leap
	*Mind at large
	*Back to the future
	*The promised land
	*Still life
	*Sunshine
	*Vapid eye
