agent_culture_details	Agent IDRef,String;
Culture,String;
Model Path,String;
->,Boolean,1;General Unit,String;
Index,UInt32;
->,Boolean,1;Season,String;
Unknown,UInt32;
->,Boolean,1;Bodyguard Unit,String;
->,Boolean,1;Agent Unit,String


avatar_aesthetic_sets	->,Boolean,1;Ancillary,String;
Set Name,String;
Screen Name,String;
Unknown,String


factions	Faction ID,String;
ID2,UInt32;
Subculture,String;
Type,String;
Nation,String;
Nationality,String;
Names DB,String;
sounds id?,String;
->,Boolean,1;Culture?,String;
Rebels?,Boolean;
Early Availability,Boolean;
Late Availability,Boolean;
Icon,String;
Flag1,String;
->,Boolean,1;Flag2,String;
->,Boolean,1;Flag3,String;
R1,Single;G1,Single;B1,Single;R2,Single;G2,Single;B2,Single;R3,Single;G3,Single;B3,Single;R4,Single;G4,Single;B4,Single;R5,Single;G5,Single;B5,Single;R6,Single;G6,Single;B6,Single;
Group,String;
->,Boolean,1;Settler Rebels,String;R,Single;G,Single;B,Single;
->,Boolean,1;ID3,String;
Abreviation,String;
unknown,Boolean;
unknown,Boolean;
Names 1,String;
Names 2,String;
NewString,String;
NewString,String;
NewBool,Boolean


historical_characters	Character IDRef,String;
Unknown,1;
Gender,String;
Character Type,String;
Faction IDRef,String;
Start Date,Int32;
End Date,Int32;
Unknown,String;
Unknown,String;
Unknown,String;
Unknown,1


pdlc	DLC Name,String;
Unknown,Int32;
->,Boolean,1;Description,String;
Unknown,4


uniforms	Uniforms IDRef,String;
->,Boolean,1;Faction,String;
Uniform Variant,String;
Unit IDRef,String;
->,Boolean,1;Unknown,String;
->,Boolean,1;Unknown,String;
->,Boolean,1;Unknown,String;
->,Boolean,1;Unknown,String