TRISS OUTFITT FOR SKYRIM v.1.2

Conversion of Triss Outfitt from "The Witcher 2" to TESV Skyrim

Requiements:

* TESV Skyrim offcorse, and a brain ;)


Instalation/usage:

Copy the archive content into your x:\TESV Skyrim\Data folder, when asked overwrite.

* To get the gloves working you will need to replace mesh of the gloves you would like to use for the set as there are no Archmage gloves ingame
* Console code for the robe is 7c932
* Console code for the boots is 7c92e 

Bugs/Issues:

* As within first release some might occur, specialy some minor rigging or verts wieghting issues that are at most visualy unapealling and wont corrupt your game in any way or form.
* Due to limited modding tools this modyfication is also limited.


Changelog:

* v1.2 Fixed a loot of verts weighting/rigging, fixed neck hole issue, changed size scalling to majory affect hips, bottom, breasts, rest of body will be affected minory giving the body 
  more well builded/athletic shape instead of fat
* v1.1 Fixed Gloves clipping and added body scaling
* v1.0a Updated rigging for belt bags
* v1.0 Initial release

Thanks/Credits:

Bethesda for TESV Skyrim
CDProject RED For "The Witcher 2" and its assets

Licensing/Legal:

All models in this pack are copyrighted, and belong to theyr oryginal authors and copyright holders. This mod is not an commercial modyfication and so you cant gain any profits by releasing any parts of it for any material benefits.

The original Triss armor concept, mesh and textures are owned and copyrighted by CD Projekt and used with permission.
The Witcher is a trademark of CD Projekt. All rights reserved.
http://www.cdprojekt.com/

Terms and Conditions:

1. By downloading this mod, you declare that you agree to the terms and conditions stated.
2. If you refuse to accept the terms and conditions, do not download the mod. If downloaded, you can waiver the terms and conditions by deleting all associated files.
3. The model and textures are adapted from CD Projekt RED's intellectual work 'The Witcher 2'. However, weight paint or riggings are works of Fraper, and are not subject to jurisdiction by CD Projekt RED.
4. Modification of this work is subject to accreditation to Fraper and CD Projekt RED.
5. These terms and conditions are ultimately subject to the Nexus site's Terms and Services; any conflicting directives are to be resolved with Robin Scott (aka. Dark0ne).
6. The aforementioned terms and conditions are subject to change without notice.


#Fraper