Enhanced Lights and FX 0.1.2

by anamorfus

===========================================================================================
{Description}

Enhanced Lights and FX has the goal to create a more dramatic and realistic mood to the Skyrim 
lights by adding lights to all light sources and removing any light without a source, as well 
as the addition many more effects like smoke, volumic lights, driples, etc. I made some friendly 
redesigns as needed too, and some redesigns for more dramatic looking.
This mod will looks better with any mod or ENB that darkens interiors.

I hightly recommend Realistic Lighting(on screenshots) by the Realistic Lighting Team or 
Climates of Tamriel by jjc71, or Realistic Colors and Real Nights by RCRN Team.

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{Features}

-All light sources emits light, even the windows in interiors.
-New candle smoke FX.
-More shadow lights in specific places.
-Each Inn with it's own set of lights based in it's local weather.
-Each city with it's own set of colors based in it's local weather.
-Enhanced the difference between night and day in interiors.
-Darker and smoky taverns.
-Slight to none FPS loss.

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{Installation}

Extract the files anywhere you want, copy the esp, the "Meshes" and the "Textures" folders to 
the Skyrim "Data" diretory.
Put it in last place of your load order.

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{Uninstallation}

-Deactivate the esp.
-Delete the esp and all the modified meshes inside of:
\Data\Meshes\architecture\farmhouse\interior
\Data\Meshes\architecture\highhrothgar
\Data\Meshes\architecture\skyhaventemple
\Data\Meshes\architecture\solitude\interiors
\Data\Meshes\architecture\whiterun\wrinteriors
\Data\Meshes\architecture\whiterun\wrinteriors\wrcastle
\Data\Meshes\architecture\whiterun\wrinteriors\wrdungeon
\Data\Meshes\architecture\whiterun\wrinteriors\wrtemple
\Data\Meshes\architecture\windhelm\interiorkits
\Data\Meshes\architecture\windhelm\interiorkits\castle
\Data\Meshes\architecture\windhelm\interiorkits\wood
\Data\Meshes\architecture\winterhold
\Data\Meshes\dungeons\caves\green\cliffs
\Data\Meshes\dungeons\caves\green\pillars
\Data\Meshes\dungeons\dwemer\bghalls
\Data\Meshes\dungeons\dwemer\lgrooms
\Data\Meshes\dungeons\dwemer\platforms
\Data\Meshes\dungeons\dwemer\smrooms
\Data\Meshes\dungeons\imperial\largeroom
\Data\Meshes\dungeons\nordic\bgrooms
\Data\Meshes\dungeons\nordic\bridges
\Data\Meshes\dungeons\nordic\catacombs\bghalls
\Data\Meshes\dungeons\nordic\catacombs\smhalls
\Data\Meshes\dungeons\nordic\chambers
\Data\Meshes\dungeons\nordic\temple\bghalls
\Data\Meshes\dungeons\riften\ratwaybarrel
\Data\Meshes\dungeons\riften\thievesguild
\Data\Meshes\effects\ambient
\Data\Meshes\effects\ELFX
\Data\Textures\effects\ELFX

Careful to not delete any mesh from other mods!

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{Compatabilities}

It should be compatible with any mod that doesn't change the lights, FX or the meshes needed 
for this mod(without my meshes you will experience light flickering in many surfaces). It has 
some minor problems with any lights modified by Realistic Lighting, I will work in a patch 
after they release 4.0.
It doesn't conflict with:

Remove Ambient Interior Fog,
Climates of Tamriel, 
Lanterns of Skyrim, 
Ultra Realistic World Lighting,
Realistic Colors and Real Nights

or any mod that changes the image spaces, lighting template or weather, my mod doesn't change 
those, it just change the light emiters and the fx, not fog.
I believe it's compatible with Claralux, I didn't test, but from their description it seems to 
change only exterior lights.
It might conflict with Relighting Skyrim, but only interior lights, you might not have a crash, 
but some places might be overlighted.
My farm meshes conflicts with some from Static Mesh Improvement Mod, nothing with a big impact 
tho, he just made texture adjustments there it seems. I will work on that.
It's not compatible with Perseids Inns and Taverns - Realistic Room Rental Enhanced yet, you 
wouldn't have problem with anywhere that isn't a tavern, because it changes many things 
inside the taverns, like light sources, I plan to make a compatible patch.

It should be compatible with any ENB setting, report your experience and take screenshots, please.

===========================================================================================
{Change Log}

{18-11-12} - 0.1 - Beta release.
{23-11-12} - 0.1.1 - Uploaded some forgotten meshes.
{09-12-12} - 0.1.2 - New candle smoke FX, more meshes to prevent surface flickering, more 
dungeons worked and a few bug fixes(see Update Note for details).
{12-12-12} - 0.1.3 - More stair fixes, some more collision fix and SMIM Patch.

===========================================================================================
{Permissions}

You don't have my permission to reupload this mod in any other sites, it will be a nexus exclusive 
for now.
You may use my modified meshes to your mod as long as it doesn't have the same propouse as mine.
If you use the meshes in your mod, make sure to upgrade them as I upgrade them here.

===========================================================================================
{Credits}

Insanely thanks to

-Bethesda for Skyrim and Creation Kit
-skyfox69 for NifUtils
-Niftools Team for Nifskope
-Autodesk
