14-09-2012 -- version 1.4 beta
==============================
Bugfixes:
- textures with a hash code starting with 0 will now be correctly named when dumped
  and loaded when overriden (with prefix 0s)
- (hopefully) fixed another alt-tab crash cause
- fixed modified HUD performance, particularly in conjunction with SMAA and VSSAO
- fixed modified HUD not showing effects like poison or bleeding correctly
- various code cleanups


13-09-2012 -- version 1.3 beta
==============================
Bugfixes:
- fixed dynamic shadows being cut off in some areas
- fixed some icons still not correctly handled by Hud toggle
New features:
- Hud scaling, opacity manipulation and minimalistic Hud
- .ini options and toggle action for the above


11-09-2012 -- version 1.2 beta
==============================
Bugfixes:
- fixed some symbols still appearing with HUD toggled off
- fixed cut-off messages at some specific resolutions
- improved SSAO quality and speed, reduced distant artifacts
New features:
- texture override functionality
- texture dumping can now be enabled in the .ini
- screenshot folder can be specified in the .ini


09-09-2012 -- version 1.1 beta
==============================
Bugfixes:
- SSAO depth buffer inaccuracy fixed. Removes line artifacts from SSAO
- further renderpipeline state restoration after SMAA and checks whether we are at the correct stage
- fixed windows scaling issue when toggling between borderless windowed fullscreen and windowed mode
New features:
- SSAO now configurable in .ini
- Optional high-quality DoF blur
- HUD on/off toggle as bindable key action


07-09-2012 -- version 1.0 beta
==============================
Bugfixes:
- fixed crashing bug when alt-tabbing from/to fullscreen mode
- fixed some unrestored renderpipeline state after SMAA
New features:
- configurable keybindings (see DSfixKeys.ini)
- SSAO integration


04-09-2012 -- version 0.9 alpha
===============================
Bugfixes:
- Save backups should now be correctly limited to the amount specified
- Language override is more resilient in case of crashes and cleans up the registry
New features:
- SMAA1x integration
- Hudless screenshots can be taken with F5


01-09-2012 -- version 0.8 alpha
===============================
- DSfix is now a Direct Input wrapper instead of a d3d9.dll wrapper
  this was done to fix the optimus issue, and it should also allow people to use 
  other wrappers for postprocessing effects
- there is a new setting "dinput8dllWrapper" which allows you to use additional
  DirectInput wrappers on top of DSfix should you so desire
- the way logging was handled when disabled has been improved, so you could see
  slightly improved performance in CPU limited situations with "logLevel 0" (the default) 


01-09-2012 -- version 0.7.5 alpha
=================================
- made intro detection much more robust


31-08-2012 -- version 0.7 alpha
===============================
- added save game backup option
- added intro skipping option


28-08-2012 -- version 0.6 alpha
===============================
- added borderless windowed fullscreen mode
  (F8 and ini setting)
- added .ini language override
- refactored code base


26-08-2012 -- version 0.5 alpha
===============================
- fixed cursor toggling (F9), added cursor capturing (F10)
- also added .ini settings for both of those
- improved the fix introduced in 0.2 for cut-off text/buttons
  no longer nearly as invasive


25-08-2012 -- version 0.4 alpha
===============================
- .ini setting for overriding DoF rendering resolution
- also added an option to disable DoF scaling
- better documentation of the options in the .ini


24-08-2012 -- version 0.3 alpha
===============================
- .ini setting for texture filtering override level (from 0 to 2)
- press F9 to toggle mouse cursor on/off


24-08-2012 -- version 0.2 alpha
===============================
- Fixed text/button prompt cutoff
- Force all sampler to 16x anisotropic. This should fix downsampling for everyone
  (If it causes any problems I'll make it optional, but I didn't see any so far)


23-08-2012 -- version 0.1 alpha
===============================
- Initial release
- This will probably break everything horribly
