entityDef "usable_bookshelf_neat"
{
	class			dmBookshelf
	bBlockTileEntry	true
	sprite			bookshelf_neat
	name			"Ļ ս "
	readable		true
	readChart		"book_description_chart"
}

entityDef "usable_bookshelf_empty"
{
	class			dmBookshelf
	bBlockTileEntry	true
	sprite			bookshelf_empty
	name			"Ļ ս  "
	readable		true
	readChart		"empty_book_description_chart"
}

entityDef "usable_bookshelf_dusty"
{
	class			dmBookshelf
	bBlockTileEntry	true
	sprite			bookshelf_dusty
	name			"Ļ ս   "
	readable		true
	readChart		"dusty_book_description_chart"
}

entitydef "dungeon_bookshelf_lowchance_01"
{
	class			dmBookshelf
	bBlockTileEntry	true
	sprite			bookshelf_dusty
	name			"̉ ڔ Ļ ս "
	readable		true
	readChart		"dusty_book_description_chart"

	itemtable		table_bookshelf_treasures
	chanceofitem	20
}



entityDef "usable_book_on_pedestal_academy"
{
	class			dmContainer
	name            "ͺ Ź ۲ ̃ Ļ ਴ ৒ ࣟ ս "
	sprite			magic_book_pedestal_sprite
	health			999
	canTakeDamage	false
	bBlockTileEntry	true
	idle			loop_book_page_turning
	open_anim		book_pedestal_empty
	treasuretable	generic_academy_bookstand_table
}

entityDef "wall_of_text_0"
{
	class			dmActor
	sprite			wall_of_text_sprite_0
	canTakeDamage	false
	bBlockTileEntry	false
	walltable		table_wall_of_text
}
entityDef "wall_of_text_1"
{
	class			dmActor
	sprite			wall_of_text_sprite_1
	canTakeDamage	false
	bBlockTileEntry	false
	walltable		table_wall_of_text
}
entityDef "wall_of_text_2"
{
	class			dmActor
	sprite			wall_of_text_sprite_2
	canTakeDamage	false
	bBlockTileEntry	false
	walltable		table_wall_of_text
}

entityDef "wall_of_text_invisible"
{
	class			dmWallOfText
	sprite			wall_of_text_sprite
	canTakeDamage	false
	bBlockTileEntry	true
	dontdraw true
	walltable		table_wall_of_text
}

entityDef "academy_base_monster_statue"
{
	class			dmMonsterStatue
	sprite			memorial_base_sprite
	bBlockTileEntry	true

}

entityDef "academy_alpha_armory_sign"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			alpha_armory_sign
}


entityDef "academy_alpha_cheating_sign"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			alpha_cheating_sign
}

entityDef "blacksmith_anvil"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			blacksmith_anvil
}

entityDef "blacksmith_forge"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			blacksmith_forge
}

entityDef "blacksmith_table"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			blacksmith_table
}
