entityDef "battlebanner_evil_war_unending"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_villain
	name		"ԫ Υ ѻ ŀ Ԫ ϙ "

	range		3

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_enemy	banner_war_unending_victim

	selfdecay	12
	
}


entityDef "battlebanner_turn_the_tide"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_tideturned
	name		"९ ؒ ٙ צ ۲ Ԫ ϙ "

	range		3

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_enemy		banner_miss_20
	statuseffect_friendly	banner_restore_small

	selfdecay	8
	
}

entityDef "battlebanner_mans_at_arms"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_mansatarms
	name		"׃ ࢥ Ȧ ̵ ۲ Ԫ ϙ "

	range		4

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_enemy		banner_melee_weakness
	statuseffect_friendly	banner_melee_strength

	selfdecay	20
	
}

entityDef "battlebanner_solid_ground"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_fortressatdawn
	name		"੣ Ե ࢫ ̬ ۲ Ԫ ϙ "

	range		4

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_friendly	banner_stand_ground

	preventspawn	true
	preventbamf		true

	selfdecay	20
	
}


entityDef "battlebanner_cowardly_shadow"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_storms
	name		"ਦ Ս į ܴ ۲ Ԫ ϙ "

	range		4

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_enemy		banner_ranged_weakness

	selfdecay	20
	
}

entityDef "battlebanner_nullifying_banner"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_fallentower
	name		"̦ ࡤ į ̪ ۲ Ԫ ϙ "

	range		4

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_friendly		banner_magic_strength
	statuseffect_enemy			banner_magic_weakness

	selfdecay	20
	
}

entityDef "battlebanner_southern_cross"
{
	class		dmBattleBanner
	bblocktileentry	true
	sprite		banner_septentrioncross
	name		"ȯ ԛ ȸ ͮ ۲ Ԫ ϙ "

	range		3

	yoffsetfrombottom -16

	idle		anim_banner_idle

	statuseffect_enemy			banner_southern_cross

	selfdecay	6
	
}