entityDef barrel_short
{
	class			dmContainer
	name            "Ι ̄ ݹ "
	sprite			barrel_short_sprite
	health			1

	canTakeDamage	true
	bBlockTileEntry	true
	open_emitter	crypt_dust_emitter

	sfx_break	wooden_break
}

entityDef breakable_brown_urn
{
	class			dmContainer
	name            "৫ ߕ "
	sprite			breakable_brown_urn_sprite
	health			1

	canTakeDamage	true
	bBlockTileEntry	true
	open_emitter	crypt_dust_emitter

	sfx_break	wooden_break
}

entityDef swamp_pile
{
	class			dmContainer
	name            "ת ݍ ږ "
	sprite			swamp_pile_sprite
	health			1

	canTakeDamage	true
	bBlockTileEntry	true
	open_emitter	crypt_dust_emitter

	sfx_break	splat
}

entityDef leather_rack
{
	class			dmActor
	name			"۴ ਌ Ո ࢙ ս "
	sprite			warren_leather_rack

	bBlockTileEntry true
}

entityDef scrobold_totem_01
{
	class			dmActor
	name			"ܜ ࣽ ۲ Ԣ ǀ ߘ ϓ Щ ̃ ࠤ "
	sprite			warren_totem_01

	bBlockTileEntry true
}

entityDef scrobold_totem_02
{
	class			dmActor
	name			"ޏ ޘ ۲ Ԣ ǀ ߘ ϓ Щ ̃ ࠤ "
	sprite			warren_totem_02

	bBlockTileEntry true
}

entityDef spear_pile
{
	class			dmActor
	name			"ޏ ޘ ۲ Ԣ ǀ ߘ ϓ Щ ̃ ࠤ  "
	sprite			spear_pile

	bBlockTileEntry true
}

entityDef warren_stalagmite
{
	class			dmActor
	name			"ܜ ݮ "
	sprite			warren_stalagmite

	bBlockTileEntry true
	blockLos false
}

entityDef cave_stalagmite
{
	class			dmActor
	name			"ܜ ݮ  "
	sprite			cave_stalagmite

	bBlockTileEntry true
	blocklos false
}

entityDef fire_pit
{
	class			dmActor
	name			"ٞ ̑ "
	sprite			fire_pit
}

entitydef "bubbling_cauldron"
{
	class			dmUpdateActor
	bblocktileentry true
	sprite			bubbling_cauldron_sprite
	idle			loop_4_frames_fullsecond
}

entitydef "lit_campfire"
{
	class			dmUpdateActor
	bblocktileentry true
	sprite			lit_campfire_sprite
	idle			loop_4_frames_fullsecond
}

entityDef dungeon_crystal_small
{
	class			dmActor
	name			"Ι ޞ נ Ն "
	sprite			dungeon_crystal_small

	bBlockTileEntry true
	blockLos false
}

entityDef dungeon_crystal_large
{
	class			dmActor
	name			"́ ޞ נ Ն "
	sprite			dungeon_crystal_large

	bBlockTileEntry true
	blockLos true
}