entityDef "house_table_prop"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			house_table_sprite
	name			"Ē ঺ ۲ ֘ ͭ "
}

entityDef "red_yellow_rug_prop"
{
	class			dmActor
	bBlockTileEntry	false
	sprite			red_yellow_rug_sprite
	name			"Ԣ ǀ ߘ ϓ Щ ח ̉ ך "
}

entityDef "bed_prop"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			usable_bed_sprite
	name			"Ǎ ͵ ŕ ۲ ϭ "
}

entityDef "stove_prop"
{
	class			dmActor
	bBlockTileEntry	true
	sprite			stove_sprite
	name			"ߩ Ѓ ٞ ٦ "
}

entityDef "floor_hole_01"
{
	class			dmActor
	bBlockTileEntry	false
	sprite			floor_hole_01
	name			"Ư ݥ ؎ "
}

entityDef "floor_hole_02"
{
	class			dmActor
	bBlockTileEntry	false
	sprite			floor_hole_02
	name			"Ư ݥ ؎  "
}
