


entityDef "bandit_pyromancer"
{
	class			dmMonster

	level			6
	
	bBlockTileEntry	true
	sprite			bandit_pyromancer_sprite
	name			"۽ Ȳ ٞ ࡃ ҡ ӫ ߫ "
	health			80
	cointype		copper_coins_small
	
	hasRanged				true
	rangedAttackSprite		ra_sprite_firebolt

	rangedAttackRange		3
	rangedattackrecharge	1d4+1

	tooCloseDistance		3

	rangedDamage01			fire,3d4+4,0

	nametable		bandit_name_chart
	banter			bandit
	
	power_1					sp_bolt_of_bandit_foom
	power_3					sp_projectile_shield
	power_4					sp_tides_of_battle
	
	hitBonus		75
	armor			2
	parry			5
	block			0
	dodge			50

	tag1 bandit
	tag2 humanoid
	tag3 caster
	tag4 ranged
}
