entityDef "purpleonian_mansquid"
{
	class			dmMonster
	
	bBlockTileEntry	true
	sprite			purpleonian_mansquid_sprite
	name			"؂ ՠ ࡚ ͒ Τ ы İ उ ŕ "
	health			450
	cointype		copper_coins_small
	ragevalue		20

	level 13
	
	hitBonus		100
	meleedamage_01	melee,1d10+55,0
	meleedamage_02	bleed,25,0
	armor			10
	parry			20
	block			0
	dodge			80

	base_defeatarmor	15

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,1.0
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2
	damagetaken05	poison,0,-1.0

	power_1	sp_bull_rush
	power_2 sp_purple_prison
	power_3	sp_gravity_crush_25

	
	nametable	purple_name_chart
	banter		purple

	tag1 purple
	tag2 humanoid
}

entityDef "purpleated_goon_destroyer"
{
	class			dmMonster
	bBlockTileEntry	true
	sprite			"purpleated_goon_destroyer_sprite"
	name			"؂ ՠ ࡚ Щ Ս У ܣ ̐ ߫ "
	health			650
	cointype		copper_coins_medium
	
	level 13
	
	hitBonus		120
	meleedamage_01	dark,4d6+30,0
	meleedamage_02	melee,4d6+30,0
	armor			10
	parry			0
	block			0
	dodge			80
	
	base_defeatarmor	15

	power_1			sp_beckon_foe

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,1.0
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2
	damagetaken05	poison,0,-1.0

	basicattackparticle	particle_blunt_impact
	attack_sfx			weapon_1h_blunt_hit

	nametable	purple_name_chart
	banter		purple

	
}

entityDef "purpleonian_starcaller"
{
	class			dmMonster
	level			13
	bBlockTileEntry	true
	sprite			purpleonian_starcaller
	name			"؂ ՠ ࡚ ͒ Τ ы נ Ն ࣹ ߫ "
	health			190
	cointype		copper_coins_small
	
	hasRanged				true
	rangedAttackSprite		ra_sprite_bluebolt
	rangedDamage			ranged,2d10+32,0
	rangedAttackRange		3
	rangedattackrecharge	8

	tooclosedistance		4

	hitBonus		100
	meleedamage01	bleed,2d8+20,0
	armor			8
	parry			0
	block			0
	dodge			65

	nametable	purple_name_chart
	banter		purple

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,0.5
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2
	damagetaken05	poison,0,-1.0

		
	power1			sp_orc_heal
	power2			sp_enemy_invisibility
	power3			sp_summon_satellite
	//power4			sp_summon_starlight_golem
	
}

entityDef "cultist_theurge"
{
	class			dmMonster
	level			13
	bBlockTileEntry	true
	sprite			cultist_theurge
	name			"؂ ՠ ࡚ ͒ Τ ы Ē ؉ ؀ ϔ "
	health			190
	cointype		copper_coins_small
	
	hasRanged				true
	rangedAttackSprite		ra_sprite_bluebolt
	rangedDamage			poison,2d5+45,0
	rangedAttackRange		6
	rangedattackrecharge	2

	tooclosedistance		4

	hitBonus		110
	meleedamage01	poison,5d8+75,0
	armor			8
	parry			0
	block			0
	dodge			65

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,0.5
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2
	damagetaken05	poison,0,-1.0


	nametable	purple_name_chart
	banter		purple

		
	power1			sp_big_filth_heal
	power2			sp_enemy_invisibility
	power3			sp_bolt_of_purple_doom

	
}

entityDef "cultist_super_reaver"
{
	class			dmMonster
	
	bBlockTileEntry	true
	sprite			cultist_reaver
	name			"঄ ԑ ؇ ̗ "
	health			450
	cointype		copper_coins_small
	ragevalue		10

	hitBonus		100
	meleedamage01	melee,2d6+34,0
	meleedamage02	bleed,2d6+24,0

	armor			18
	parry			20
	block			40
	dodge			40
	
	base_defeatarmor	10

	level 10
	
	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_axe_hit
	
	nametable	purple_name_chart
	banter		purple

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,0.5
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2

	power_1			sp_wreck_armor
	power_2			sp_high_guard
	power_3			sp_shield_rush
}

entityDef "cultist_super_madman"
{
	class			dmMonster
	
	bBlockTileEntry	true
	sprite			cultist_madman
	name			"঄ ԑ ׆ ٟ ߫ "
	health			300
	cointype		copper_coins_small
	ragevalue		30

	hitBonus		150
	meleedamage01	melee,2d4+65,0
	meleedamage02	bleed,2d4+35,0

	armor			0
	parry			0
	block			0
	dodge			95
	
	level 15
	
	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit
	
	nametable	purple_name_chart
	banter		purple

	damagetaken01	dark,0,-1.0
	damagetaken02	starlight,0,0.5
	damagetaken03	ice,0,-0.2
	damagetaken04	fire,0,-0.2
	damagetaken05	poison,0,-0.2

	power_1			sp_double_slash
	power_2			sp_press_the_attack
}