entityDef "discount_skeleton"
{
	class			dmMonster
	
	scale_min	3
	scale_max	12
	
	bBlockTileEntry	true
	sprite			necromansy_skeleton_sprite
	name			"Ҍ Ҥ ੈ ս "
	health			"2d5+[herolevel]d6"

	hitBonus		90
	meleedamage_1	melee,[herolevel]d3+4,0.0

	armor			0
	parry			7
	block			7
	dodge			30
	
	allegiance		allegiance_dmans_pet

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit

    selfdecay		"2d4+20"
	
	tag1 undead
	tag2 humanoid
}

entityDef "raging_hateglacier"
{
	class			dmMonster
	
	scale_min		4
	scale_max		15
		
	bBlockTileEntry	true
	sprite			frozen_hateglacier
	name			"ڞ Ս Ѳ ъ Ǟ υ "
	health			"[herolevel]x15+[herolevel]d8"

	hitBonus		90
	meleedamage_1	ice,[herolevel]+12+1d6,0.0

	armor			5
	parry			7
	block			7
	dodge			30
	
	allegiance		allegiance_dmans_pet

	basicattackparticle	particle_blunt_impact_noshake
	attack_sfx			magic_ice_impact

	power_1			sp_frozen_armor_hateglacier

	
	tag1 undead
	tag2 humanoid
}

entityDef "searing_bloodrager"
{
	class			dmMonster
	
	scale_min		4
	scale_max		15
		
	bBlockTileEntry	true
	sprite			searing_bloodrager
	name			"٣ ٷ ࢔ į ڞ Ս ߫ "
	health			"[herolevel]x15+[herolevel]d8"

	hitBonus		90
	meleedamage_1	fire,[herolevel]+d12+40,0.0

	armor			5
	parry			7
	block			7
	dodge			30
	
	allegiance		allegiance_dmans_pet

	basicattackparticle	particle_blunt_impact_noshake
	attack_sfx			magic_fire_impact
		
	tag1 undead
	tag2 humanoid

	power_01		sp_blood_rager_area_attack
}


entityDef "undead_mostly"
{
	class			dmMonster
	
	level 1

	baseapgain		50
	bBlockTileEntry	true
	sprite			necromansy_mostly_sprite
	name			Mostly
	health			"1d6+10"

	hitBonus		90
	meleedamage_01	melee,1d6,0
	armor			3
	parry			0
	block			0
	dodge			0
	
	allegiance		allegiance_dmans_pet

		basicattackparticle	particle_attack_weapon_claw
	attack_sfx			monster_attack_claw

	
	tag1 undead
}

entityDef "skeleton_archer_01"
{
	class			dmMonster
	level			3
	bBlockTileEntry	true
	sprite			skeleton_archer_sprite
	name			"ܣ ܬ Ѕ ҇ "
	health			"2d6+20"
	cointype		copper_coins_large
	
	meleedamage_01	melee,2d3+4,0
	
	hasRanged				true
	rangedAttackSprite		ra_sprite_arrow
	rangedDamage			ranged,1d4+2,0
	rangedAttackRange		3
	rangedattackrecharge	1d2+1
	rangedHitBonus			90

	nametable		undead_name_chart
	banter			undead

	tooCloseDistance		0

	scale_min  3
	scale_max  5
}

entityDef "skeleton_archer_02"
{
	class			dmMonster
	level			7
	scale_min		7
	scale_max		9

	bBlockTileEntry	true
	sprite			skeleton_archer_sprite
	name			"Ō ٢ ܺ Ζ ҇ "
	health			68
	cointype		copper_coins_small
	
	hitBonus		95
	meleedamage		melee,2d6+15,0
	armor			2
	parry			5
	block			0
	dodge			55
	
	base_defeatarmor	6

	hasRanged				true
	rangedAttackSprite		ra_sprite_arrow
	rangedDamage			ranged,2d8+10,0
	rangedAttackRange		3
	rangedattackrecharge	2

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit

	nametable		undead_name_chart
	banter			undead

	power_1				sp_ranger_power_focus
	power_2				sp_enemy_bleedy_arrow_01

	tooCloseDistance		1

}

entityDef "skeleton_archer_03"
{
	class			dmMonster
	level			11
	scale_min		11
	scale_max		15

	bBlockTileEntry	true
	sprite			skeleton_archer_sprite
	name			"ԓ ׅ ع ƕ Ȧ ̵ "
	health			68
	cointype		copper_coins_small
	
	hitBonus		95
	meleedamage		melee,2d6+15,0
	armor			2
	parry			5
	block			0
	dodge			55
	
	base_defeatarmor	6

	hasRanged				true
	rangedAttackSprite		ra_sprite_arrow
	rangedDamage			ranged,2d8+10,0
	rangedAttackRange		3
	rangedattackrecharge	2

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit

	nametable		undead_name_chart
	banter			undead

	power_1				sp_ranger_power_focus
	power_2				sp_enemy_bleedy_arrow_02

	tooCloseDistance		1

}


entityDef "skeleton_melee_01"
{
	class			dmMonster
	
	level			3
	scale_min		2
	scale_max		5
	
	bBlockTileEntry	true
	sprite			skeleton_sprite
	name			"श ध ੈ ȏ "
	health			"2d6+10"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage_01	melee,1d8+2,0

	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit
	
	tag1 undead
	tag2 humanoid
}
entityDef "skeleton_melee_02"
{
	class			dmMonster
	
	level			7
	scale_min		7
	scale_max		9
	
	bBlockTileEntry	true
	sprite			skeleton_sprite
	name			"ੈ ȏ "
	health			"2d6+10"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage_01	melee,1d8+2,0

	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit
	
	tag1 undead
	tag2 humanoid
}
entityDef "skeleton_melee_03"
{
	class			dmMonster
	
	level			11
	scale_min		10
	scale_max		15
	
	bBlockTileEntry	true
	sprite			skeleton_sprite
	name			"ࢡ ६ ˻ ۲ ߩ ǌ "
	health			"2d6+10"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage_01	melee,1d8+2,0

	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit
	
	tag1 undead
	tag2 humanoid
}

entityDef "skeleton_cryo_01"
{
	class			dmMonster
	
	level 6
	scale_min		6
	scale_max		9
	
	bBlockTileEntry	true
	sprite			skeleton_cryo_sprite
	name			"Ō ٢ ਂ ੈ "
	health			"2d6+10"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage_01	ice,1d8+2,0
	armor			2
	parry			10
	block			10
	dodge			40
	
	power_1			sp_icy_graveshard

	nametable		undead_name_chart
	banter			undead

	damagetaken_0	poison,0,-1.0
	damagetaken_1	ice,0,-0.5
	damagetaken_2	fire,0,0.25

	tooclosedistance	3
	
	tag1 undead
	tag2 humanoid
}

entityDef "skeleton_cryo_02"
{
	class			dmMonster
	
	level		12
	scale_min	12
	scale_max	15
	
	bBlockTileEntry	true
	sprite			skeleton_cryo_sprite
	name			"ࢡ Ҥ ܲ ۲ ੥ Ǟ ա ̵ "
	health			"90"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage_01	ice,3d8+2,0
	armor			2
	parry			10
	block			10
	dodge			40
	
	power_1			sp_icy_graveshard_rank_2

	nametable		undead_name_chart
	banter			undead

	damagetaken_0	poison,0,-1.0
	damagetaken_1	ice,0,-0.5
	damagetaken_2	fire,0,0.25

	tooclosedistance	4
	
	tag1 undead
	tag2 humanoid
}



entityDef "skeleton_captain_01"
{
	class			dmMonster
	
	level 5

	scale_min	5
	scale_max   8

	
	bBlockTileEntry	true
	sprite			skeleton_captain_sprite
	name			"Ǵ ࣺ ৔ ৈ "
	health			"2d6+18"
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage		melee,1d8+4,0
	armor			2
	parry			10
	block			30
	dodge			0
	
	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit


	power_1			sp_high_guard
	
	tag1 undead
	tag2 humanoid
}

entityDef "skeleton_captain_02"
{
	class			dmMonster
	
	level 11
	scale_min	11
	scale_max	15
	
	bBlockTileEntry	true
	sprite			skeleton_captain_sprite
	name			"Ō ߫ Đ ֐ "
	health			105
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage		melee,3d6+20,0
	armor			10
	parry			10
	block			30
	dodge			0
	
	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_slash
	attack_sfx			weapon_1h_sword_hit


	power_1			sp_high_guard
	power_2			sp_enemy_haste_buff
	
	tag1 undead
	tag2 humanoid
}



entityDef "skeleton_necromanser_01"
{
	class			dmMonster
	
	level		6
	scale_min	6
	scale_max	9
	
	bBlockTileEntry	true
	sprite			skeleton_wizard_sprite
	name			"ׅ Ō ؀ ϔ "
	health			32
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage		ice,1d8+2,0
	armor			2
	parry			10
	block			10
	dodge			40

	damagetaken_0	poison,0,-1.0
	damagetaken_1	ice,0,-0.5
	damagetaken_2	fire,0,0.25
	
	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_claw
	attack_sfx			monster_attack_claw
	
	power_1			sp_frozen_armor
	power_2			sp_icy_graveshard
	power_3			sp_bogart_deadpulse

	tag1 undead
	tag2 humanoid
}

entityDef "skeleton_necromanser_02"
{
	class			dmMonster
	
	level			12
	scale_min		12
	scale_max		15
	
	bBlockTileEntry	true
	sprite			skeleton_wizard_sprite
	name			"ੈ ʧ ׅ ٢ ؀ ϔ "
	health			70
	cointype		copper_coins_small
	
	hitBonus		90
	meleedamage		ice,1d8+2,0
	armor			2
	parry			10
	block			10
	dodge			40

	damagetaken_0	poison,0,-1.0
	damagetaken_1	ice,0,-0.5
	damagetaken_2	fire,0,0.25
	
	nametable		undead_name_chart
	banter			undead

	basicattackparticle	particle_attack_weapon_claw
	attack_sfx			monster_attack_claw
	
	power_1			wand_power_slow_monster
	power_2			sp_frozen_armor
	power_3			sp_icy_graveshard_rank_2
	power_4			sp_rhombus_of_rime_enemy_rank_2
	power_5			sp_bogart_deadpulse
	power_6			sp_bandit_necromanser_gas

	tag1 undead
	tag2 humanoid
}



entityDef "displeased_ghost"
{
	class			dmMonster
	
	level			3
		
	bBlockTileEntry	true
	sprite			ghost_sprite
	name			"Ē ѓ ۲ ੐ ੑ "
	health			28
	cointype		copper_coins_small
	
	hitBonus		40
	meleedamage_01	melee,1d4+4,0
	meleedamage_02	ice,1d4+4,0
	armor			0
	parry			0
	block			0
	dodge			70

	damagetaken01	starlight,0,0.5
	damagetaken02	fire,0,0.5
	damagetaken03	ice,0,-1.0
	
	nametable		undead_name_chart
	banter			undead

	tag1 undead
	tag2 humanoid
}

entityDef "angry_ghost"
{
	class			dmMonster
	level			6
	bBlockTileEntry	true
	sprite			angry_ghost_sprite
	name			"Ѫ к ۲ ੐ ੑ "
	health			"2d6+30"
	cointype		copper_coins_small
	
	hitBonus		60
	meleedamage_01	melee,1d4+10,0
	meleedamage_02	ice,1d4+10,0
	armor			0
	parry			0
	block			0
	dodge			20

	damagetaken01	starlight,0,0.5
	damagetaken02	fire,0,0.5
	damagetaken03	ice,0,-1.0

		
	nametable		undead_name_chart
	banter			undead
}


entityDef "furious_ghost"
{
	class			dmMonster
	level			8
	bBlockTileEntry	true
	sprite			furious_ghost_sprite
	name			"ڞ Ս ۲ ϩ ٢ "
	health			"2d6+50"
	cointype		copper_coins_small
	
	hitBonus		95
	meleedamage_01	melee,2d4+18,0
	meleedamage_02	ice,2d4+18,0

	armor			0
	parry			0
	block			0
	dodge			20

	damagetaken01	starlight,0,0.5
	damagetaken02	fire,0,0.5
	damagetaken03	ice,0,-1.0


	nametable		undead_name_chart
	banter			undead
}


entityDef "stuttering_hate_ghost"
{
	class			dmMonster
	bBlockTileEntry	true
	sprite			stuttering_hate_ghost_sprite
	name			"޷ ϐ Ѳ ъ ੐ ੑ "
	health			"3d20+100"
	cointype		copper_coins_medium
	
	level 11
	scale_min	11
	scale_max	15
	
	hitBonus		100
	meleedamage_01	melee,2d4+24,0
	meleedamage_02	ice,2d4+24,0
	armor			0
	parry			0
	block			0
	dodge			40

	damagetaken01	starlight,0,0.5
	damagetaken02	fire,0,0.5
	damagetaken03	ice,0,-1.0
	damagetaken04	poison,0,-1.0

		
	nametable		undead_name_chart
	banter			undead
	
}

entityDef "mummy"
{
	class			dmMonster
	bBlockTileEntry	true
	sprite			mummy_sprite
	name			"ࢡ ޶ ҉ ۲ ؇ ̗ "
	health			160
	cointype		copper_coins_medium
	
	baseapgain		75
	level 11
	
	hitBonus		70
	meleedamage_01	melee,4d10+30,0
	armor			10
	parry			20
	block			0
	dodge			40

	banter			undead
	nametable		undead_name_chart

	damagetaken02	fire,0,0.5
	damagetaken03	ice,0,-0.5
	damagetaken04	poison,0,-1.0

	basicattackparticle	particle_blunt_impact_noshake
	attack_sfx			weapon_1h_blunt_hit
}


entityDef "zombie_01"
{
	class			dmMonster
	
	level			2
		
	bBlockTileEntry	true
	sprite			zombiemans_sprite
	name			"߳ ॔ Ġ ΢ Ȧ ̵ "
	health			12
	cointype		copper_coins_small
	baseapgain		50
	
	hitBonus		50
	meleedamage_01	melee,1d4+4,0
	armor			0
	parry			0
	block			0
	dodge			0

	xpmultiplier	0.1
	treasurerolls	0

	banter			undead
	nametable		undead_name_chart

	basicattackparticle	particle_attack_weapon_bite
	attack_sfx			monster_attack_bite

	tag1 undead
	tag2 humanoid
}

entityDef "zombie_02"
{
	class			dmMonster
	
	level			5
		
	bBlockTileEntry	true
	sprite			zombiemans_sprite
	name			"ڊ ࢖ Ġ ΢ Ȧ ̵ "
	health			40
	cointype		copper_coins_small
	baseapgain		50
	
	hitBonus		60
	meleedamage_01	melee,1d4+18,0
	armor			0
	parry			0
	block			0
	dodge			0

	xpmultiplier	0.1
	treasurerolls	0

	banter			undead
	nametable		undead_name_chart

	basicattackparticle	particle_attack_weapon_bite
	attack_sfx			monster_attack_bite

	tag1 undead
	tag2 humanoid
}

entityDef "zombie_03"
{
	class			dmMonster
	
	level			10
		
	bBlockTileEntry	true
	sprite			zombiemans_sprite
	name			"ਬ ਲ਼ Ġ ΢ Ȧ ̵ "
	health			80
	cointype		copper_coins_small
	baseapgain		50
	
	hitBonus		90
	meleedamage_01	melee,1d6+25,0
	armor			0
	parry			0
	block			0
	dodge			0

	xpmultiplier	0.1
	treasurerolls	0

	banter			undead
	nametable		undead_name_chart

	basicattackparticle	particle_attack_weapon_bite
	attack_sfx			monster_attack_bite

	tag1 undead
	tag2 humanoid
}


entityDef "summoned_mansatee"
{
	class			dmMonster
	
	level	[herolevel]

	scale_min	1
	scale_max	15
	
	bBlockTileEntry	true
	sprite			stuttering_hate_ghost_sprite
	name			"Ѫ к ۲ Ր ࡣ Ӯ "
	health			"[herolevel]x15+[herolevel]d8"

	hitBonus		90
	meleedamage_1	ice,[herolevel]+12+1d6,0.0

	armor			5
	parry			7
	block			7
	dodge			30
	
	allegiance		allegiance_dmans_pet

	selfdecay		10

	basicattackparticle	particle_blunt_impact_noshake
	attack_sfx			magic_ice_impact

	power_1			sp_rhombus_of_rime_enemy_rank_2
	power_2			sp_icy_graveshard_rank_2
	
	tag1 undead
	tag2 humanoid
}
