entityDef "outdoor_road_encounter_01"
{
	class			dmOutdoorAreaData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		town_grass
	treeActorType		outdoor_tree

	worldArchetype		dmOutdoorEncounter_Road
	
	stairsuptype		back_to_overworld_invisible
	nametable			outdoor_encounter_road_chart
	
	encountertable		generic_dungeon_master_table
	track_bgm			outdoor_battle_01

	ambushchance		30
	leavegateway		false
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			town_grass
	tt_floor    		town_grass
	tt_fence			iron_fence
	tt_road				town_grass

	dialog_normal		"Ȧ ԓ ɍ Ѩ ࢓ ੲ Ċ ޮ Ԏ ŕ ֚ ֗ ̈ Ͼ ৓ फ ਋ Ӊ ѻ ƍ ੯ "
	dialog_ambush		"Ċ ৙ ܃ ȅ फ ॕ ۲ װ װ ̷ ʑ І ľ ƍ ۲ ؅ ѧ Ș ੲ Ƃ Ծ ɫ Ċ Ÿ Ƹ ƍ Ρ ƍ ѧ ࣍ ȅ ƍ Ϗ ৬ ǃ ̟ Ų ੯ Ԏ ŕ Ş ˺ ਋ ǅ Ԥ آ ľ Đ հ ੯ "

	dialog_sprite		scrobold_scrub_sprite

}

entityDef "outdoor_plains_encounter_01"
{
	class			dmOutdoorAreaData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		town_grass
	treeActorType		outdoor_tree

	encountertable		generic_dungeon_master_table
		track_bgm			outdoor_battle_01


	worldArchetype		dmOutdoorEncounter_Plains
	
	stairsuptype		back_to_overworld_invisible
	nametable			outdoor_encounter_plains_chart
	
	ambushchance		20
	leavegateway		false
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			town_grass
	tt_floor    		town_grass
	tt_fence			iron_fence

	dialog_normal		"ݛ क़ ߃ ϼ ۲ ߡ ζ ē Ě շ ੲ Ċ ৔ Ԏ ŕ ǳ ں ̈ ľ ̉ Ϥ ਋ ੲ Ȧ ԓ ۲ ƍ ࢫ ē Ţ ũ ̈ ѻ ̊ Đ Ÿ ਋ ć"
	dialog_ambush		"ſ ৭ ܎ ɵ ࢴ ē ʥ ʻ ੲ ࡶ ȷ ̈ Ƅ ܛ Ͻ ݸ Ģ ۲ у ږ ʂ ƍ ǟ հ ѣ ࢫ ǳ ƍ Ē ѧ ੯ "

	dialog_sprite		dungeon_crab_rat_sprite
}


entityDef "outdoor_badlands_encounter_01"
{
	class			dmOutdoorAreaData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		badlands_ground
	treeActorType		badlands_cactus

	encountertable		generic_dungeon_master_table
		track_bgm			outdoor_battle_01


	worldArchetype		dmOutdoorEncounter_Badlands
	
	stairsuptype		back_to_overworld_invisible
	nametable			outdoor_encounter_plains_chart
	

	ambushchance		50
	leavegateway		false
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_floor    		badlands_ground
	tt_wall				badlands_wall
	tt_fence			iron_fence

	dialog_normal		"Ι Ъ ݛ क़ ࡓ ̉ ۲ κ ࣱ ē ױ ̴ ੲ ƍ ࠔ ܇ ȅ Ԏ ŕ Ȏ հ ć"
	dialog_ambush		"Վ Ҥ ζ ࣱ ŧ ɝ ࡓ ̉ ۲ ৛ ܫ ն ѷ Ċ ġ ͹ ߟ ۲ Ų Ǵ ٬ ćΥ ށ ƍ ȸ Ƿ ࢺ ক ੲ Ƃ ̉ ȥ Β ƍ Ē Ȃ ࠮ Ɛ Ċ Β Ԏ ŕ ԉ ƍ Ē ̻ ੯ "

	dialog_sprite		punk_leader_sprite
}

entityDef "outdoor_forest_encounter_01"
{
	class			dmOutdoorAreaData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	encountertable		generic_dungeon_master_table
	track_bgm			outdoor_battle_01


	worldArchetype		dmOutdoorEncounter_Forest
	
	stairsuptype		back_to_overworld_invisible
	nametable			outdoor_encounter_plains_chart
	

	ambushchance		50
	leavegateway		false
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			outdoor_grass
	tt_floor    		outdoor_grass
	tt_fence			iron_fence
	tt_path1			outdoor_forest_path

	dialog_normal		"ࡍ ΍ ۲ ֌ շ ŧ ɝ ৈ ৈ ۲ Ƣ И Ɛ ɡ ں ੡ ٴ ɤ Ф ˿ ৳ ੲ Ƃ Ծ ƍ ̈ ӧ ड़ Ċ ġ ݚ ̉ Ա ʍ ȅ ľ Ȏ ਋ Ԏ ŕ ۲ װ װ ̷ ē ˛ ৏ ̷ ć"
	dialog_ambush		"ſ ৭ ܎ ݜ ټ ۲ ɬ ˷ ̷ ੲ հ ࠫ ٝ ՝ Ě ʦ ֌ Đ ۲ Ԏ ŕ ǳ ں ॹ ѷ ڣ ڱ ۲ ̟ Ų ੯ "

	dialog_sprite		punk_leader_sprite
}

entityDef "outdoor_punks_roadblock"
{
	class			dmOutdoorAreaCampData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	worldArchetype		dmOutdoorEncounter_Roadblock
	
	stairsuptype		back_to_overworld_invisible
	nametable			table_roadblock_name
	
	encountertable		punk_master_table
	track_bgm			outdoor_battle_01
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	banner				banner_evil
	ranged_guy			punk_chemist
	bossarchetype		punk_leader

	leavegateway			true
	overworldgatewaysprite	gateway_roadblock

	tt_plains			town_grass
	tt_floor    		town_grass
	tt_fence			iron_fence
	tt_road				town_grass
}

entityDef "outdoor_bandits_roadblock"
{
	class			dmOutdoorAreaCampData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	worldArchetype		dmOutdoorEncounter_Roadblock
	
	stairsuptype		back_to_overworld_invisible
	nametable			table_roadblock_name
	
	encountertable		punk_master_table
	track_bgm			outdoor_battle_01
	
	treasuretable		scrobold_warren_master_treasure_table,50
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	banner				banner_evil
	ranged_guy			punk_chemist
	bossarchetype		punk_leader

	leavegateway			true
	overworldgatewaysprite	gateway_roadblock

	tt_plains			town_grass
	tt_floor    		town_grass
	tt_fence			iron_fence
	tt_road				town_grass
}


entityDef "temple_of_the_stars_data"
{
	class				dmOutdoorAreaData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	encountertable		generic_dungeon_master_table
	track_bgm			outdoor_battle_01


	worldArchetype		dmTempleOfTheStars
	
	stairsuptype		back_to_overworld_invisible
	nametable			temple_of_the_stars_chart
	
	leavegateway		true
	
	treasuretable			scrobold_warren_master_treasure_table,50
	overworldgatewaysprite	gateway_star_temple
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			outdoor_grass
	tt_floor    		outdoor_grass
	tt_fence			iron_fence
	tt_floor2			ruins_floor
}



entityDef "enemy_camp_bandit_data"
{
	class				dmOutdoorAreaCampData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	encountertable		bandit_camp_encounters
	track_bgm			outdoor_battle_02


	worldArchetype		dmOutdoorEncounter_Camp
	
	stairsuptype		back_to_overworld_invisible
	nametable			bandit_camp_nametable
	
	leavegateway		true

	banner				banner_bandit
	ranged_guy			bandit_bowman
	bossarchetype		bandit
	
	treasuretable			scrobold_warren_master_treasure_table,50
	overworldgatewaysprite	gateway_camp
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			outdoor_grass
	tt_floor    		outdoor_grass
	tt_fence			iron_fence
	tt_path1			outdoor_forest_path
}



entityDef "enemy_camp_orc_data"
{
	class				dmOutdoorAreaCampData

	doorType			simple_door
	chestType			chest_wooden
	baseGroundType		outdoor_grass
	treeActorType		outdoor_tree

	encountertable		orc_camp_encounters
	track_bgm			outdoor_battle_02


	worldArchetype		dmOutdoorEncounter_Camp
	
	stairsuptype		back_to_overworld_invisible
	nametable			orc_camp_nametable
	
	leavegateway		true

	banner				banner_orc
	ranged_guy			orc_archer
	bossarchetype		orc_hellraiser
	
	treasuretable			scrobold_warren_master_treasure_table,50
	overworldgatewaysprite	gateway_camp
	
	bgColor				"0,0,0" 
	unlitColor			"112,128,144"

	tt_plains			outdoor_grass
	tt_floor    		outdoor_grass
	tt_fence			iron_fence
	tt_path1			outdoor_forest_path
}
