// Dungeon Acrobatics //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
entityDef "sp_quick_dash"
{
	class		dmSpecialPower
	
	powername	"р ॸ ǟ Ԁ "
	menudescription "Ċ ġ ܚ न ݂ ۲ Ğ ֕ ǟ Ԁ Ϧ Ӯ Ɠ ৊ ঁ ț ѷ ć"
	
	selectRange 2
	dash true
	movespeed_self 32.0

	requiresarmor	mediumarmor

	selfstatuseffect dodge_bonus_small

	targettile_01	empty
	targettile_02	in_los
	
	stamcost	3

	icon	1,3
}

entityDef "sp_long_jump"
{
	class		dmSpecialPower
	
	powername	"ब ॡ "
	menudescription "ॹ ѷ Ċ ġ ϊ ́ ۲ ਩ ण ੲ Ϧ ৽ ࢫ Ċ ˻ ɻ հ ħ į Ǧ ̻ ć"
	
	selectRange 8
	jump true
	movespeed_self	16.0

	stamcost	10
	
	casttime 1
	
}
entityDef "sp_rocket_jump"
{
	class		dmSpecialPower
	
	powername	"ٞ ނ ब ण "
	menudescription "Ɛ ێ ٞ ނ ۲ ąąȘ ছ ब ण ȅ 8֕ ŧ ̽ ੴ "
	
	selectRange 8
	jump true
	movespeed_self	16.0

	originemitter foomsplosion_impact_emitter

}


// Two Weapon Defense //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

entitydef "sp_magical_residodge"
{
	class		dmSpecialPower
	
	powername	"੓ ؀ ৊ ঁ "

	menudescription "ې ৊ ƿ ਠ ގ ׈ ۘ Ӯ Ɠ ۲ ৖ Ц ț ѷ ć"
	
	selfstatuseffect residodge	
	
	stamcost	12

}