entityDef "weapon_1h_axe_t1"
{
	class			dmWeapon
	
	name			"̾ տ ѻ ԟ "
	unidName		"̾ տ ѻ ԟ  "
	sprite			weapon_1h_axe_t1
	damage			"1d6"
	flavorText		"܈ ϕ ՙ ƍ ۲ ࠍ Ȭ ঘ Օ Ċ ġ ҇ ͐ ְ ć"
	identified		false
	hands			1
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			1h
	info2			axe
	tier			1
}

entityDef "weapon_1h_axe_t2"
{
	class			dmWeapon
	
	name			"ѻ ŀ ӥ ͉ ߫ "
	unidName		"ѻ ŀ ӥ ͉ ߫  "
	sprite			weapon_1h_axe_t2
	damage			"2d8"
	flavorText		"ࠏ Ѻ ߫ ࣺ ੲ य़ ġ ׃ ˱ Ф ѧ Ń ѻ ԛ Ģ ۲ ञ ȥ ć࣑ ܎ ׮ ن ̈ ࡛ ࠏ ۲ Ċ Ԥ ć"
	identified		false
	hands			1
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			1h
	info2			axe
	tier			2
}

entityDef "weapon_1h_axe_t3"
{
	class			dmWeapon
	
	name			"ু জ ڪ ͆ ߫ "
	unidName		"ু জ ڪ ͆ ߫  "
	sprite			weapon_1h_axe_t3
	damage			"5d7"
	flavorText		"٨ ܁ ۲ ࠮ ʣ ס ц হ Ȃ į Ƕ ćॻ ȅ ࢔ Ÿ ܩ Ȯ ć"
	identified		false
	hands			1
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			1h
	info2			axe
	tier			3
}

entityDef "weapon_1h_axe_t4"
{
	class			dmWeapon
	
	name			"̿ ৎ ӥ ͉ ߫ "
	unidName		"̿ ৎ ӥ ͉ ߫  "
	sprite			weapon_1h_axe_t4
	damage			"6d12+30"
	flavorText		"ϊ ́ জ δ Օ ܎ Օ ͦ ࠊ ۲ ঙ ছ ੲ ͵ ܂ ܁ ̉ г ॸ ߬ Ė ظ ՙ ѻ ŀ ć"
	identified		false
	hands			1
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			1h
	info2			axe
	tier			4
}

//========================================================================================
// 2H Axes

entityDef "weapon_2h_axe_t1"
{
	class			dmWeapon
	
	name			"ذ Ғ ٭ ڧ "
	unidName		"ذ Ғ ٭ ڧ  "
	sprite			weapon_2h_axe_t1
	damage			"2d8"
	flavorText		"߁ ɵ ăذ Ғ ĄԾ ې य़ ġ ׃ ˱ Օ 90%Ծ Ғ Ϙ ߬ Ф ɿ ć"
	identified		false
	hands			2
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			2h
	info2			axe
	tier			1
}

entityDef "weapon_2h_axe_t2"
{
	class			dmWeapon
	
	name			"Μ ڒ ѻ ԟ "
	unidName		"Μ ڒ ѻ ԟ  "
	sprite			weapon_2h_axe_t2
	damage			"4d8"
	flavorText		"Ċ ġ ޺ ܃ ѽ ľ Д ׃ ˱ ۲ ̽ հ ɿ ͮ ćێ Μ ڒ ݬ Β ܎ Ԏ ŕ य़ ܈ ۲ ࠔ מ ׅ ƍ ć"
	identified		false
	hands			2
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			2h
	info2			axe
	tier			2
}

entityDef "weapon_2h_axe_t3"
{
	class			dmWeapon
	
	name			"ٞ ζ ́ ܟ ǵ "
	unidName		"ٞ ζ ́ ܟ ǵ  "
	sprite			weapon_2h_axe_t3
	damage			"5d12+20"
	flavorText		"ǵ হ Ƽ ً ޡ ٷ ۲ Ѫ к ć"
	identified		false
	hands			2
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			2h
	info2			axe
	tier			3
}

entityDef "weapon_2h_axe_t4"
{
	class			dmWeapon
	
	name			"ɏ ੘ ؼ ٟ ߫ "
	unidName		"ɏ ੘ ؼ ٟ ߫  "
	sprite			weapon_2h_axe_t4
	damage			"6d16+40"
	flavorText		"Џ Վ ۲ ר ɻ জ ډ ͭ ੲ ੘ ڏ ʦ জ δ ɰ ŧ ॄ ճ Ǹ Ͼ θ ܜ ć"
	identified		false
	hands			2
	value			515
	attackparticle  particle_attack_weapon_slash

	info1			2h
	info2			axe
	tier			3
}