entityDef "banner_miss_20"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]ࢡ [inflictor]۲ ࠏ Ȃ Ԫ ϙ Ȟ ӹ ć"
	hitmod	-0.2
	particleeffect particle_atk_down

	needsbanner	true
	
}

entityDef "banner_miss_50"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"̈ [inflictor]Ԫ ϙ ۲ ͦ ࠊ đ [victim]Ē ࠔ ৶ Ģ [his]ԉ Ǵ ć"
	hitmod	-0.5
	particleeffect particle_atk_down

	needsbanner	true
	
}


entityDef "banner_restore_small"
{
	class	dmStatusEffect
	
	duration 1
	
	
	proc_on_hit	banner_on_hit_restore_small,100,"Ȧ מ ш ̼ ľ ƍ ѻ ԛ ۲ ؐ Ș ੯ "

	statuscode	"९ ؒ ٙ צ ۲ Ԫ ϙ "

	needsbanner	true

}


entityDef "banner_ranged_weakness"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]۲ ॡ ݏ Ζ Ǵ ࢡ [inflictor]۲ Օ Ș Ԫ ϙ Ȟ ӹ ੯ "

	damagedealt_01	ranged,0,-0.5
	damagetaken_01	ranged,0,0.2

	needsbanner	true
}

entityDef "banner_melee_weakness"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]۲ ֕ ԛ ৖ Ц ࢡ [inflictor]۲ ͦ ਦ Ԫ ϙ Ȟ ӹ ੯ "

	dodgemod	-0.2
	blockmod	-0.3
	armormod	-0.3
	parrymod	-0.3

	needsbanner	true
}

entityDef "banner_melee_strength"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]̈ Ӓ ͌ ŕ Ъ ۲ Ԫ ϙ đ Ǧ ̻ ͘ ग़ ѻ ҃ Օ ۲ Ԏ ŕ ć"

	particleeffect			particle_counterattack_block

	react_blockattack		counterattack
	react_dodgeattack		counterattack
	react_parryattack		counterattack

	needsbanner	true
}

entityDef "banner_magic_weakness"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]Β ɺ ঈ ۲ Ӈ ӏ ࢡ [inflictor]۲ Ȯ ࢵ Ԫ ϙ ǫ А ੯ "

	damagedealt_01	ice,0,-0.5
	damagedealt_02	fire,0,-0.5
	damagedealt_03	poison,0,-0.5
	damagedealt_04	dark,0,-0.5
	damagedealt_05	starlight,0,-0.5

	needsbanner	true
}

entityDef "banner_magic_strength"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"̾ ń [his]۲ Ȯ ࢵ Ԫ ϙ ੲ [victim]׀ Ş [his]۲ ɣ ΅ ߫ ह Đ ׬ ɢ Ș ছ ć"

	onhit_vamp_stam	0.1
	onhit_vamp_mana	0.1

	needsbanner	true

}

entityDef "banner_stand_ground"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]Ҳ ޻ ȅ ̺ ܯ ̳ ć"

	preventforcedmove	1.0

	needsbanner	true

}

entityDef "banner_southern_cross"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]ݧ ̈ ȯ ԛ ȸ ͮ ۲ ƿ Œ đ ੯ "

	react_takehit	southern_cross_burn

	needsbanner	true
}

entityDef "banner_war_unending_victim"
{
	class	dmStatusEffect
	
	duration 1
	appliedText	"[victim]̈ ԫ Ŵ ֿ ѻ ŀ ۲ स Ľ đ Ϗ ޵ ޕ ۠ Ș ݫ ੯ "

	burnstamina	0.1
	burnmana	0.1

	needsbanner	true
}