entityDef "enemy_physical_shield_1"
{
	class	dmStatusEffect
	particleeffect particle_light_shield
	
	appliedtext "^5[victim]^7Ǿ ॹ Ċ ַ Ż ΅ Ҩ ܅ ੯ "
	endedtext "^5[victim]^7'۲ Ż ΅ Ҩ ܅ ࢡ Ҍ ܣ ੯ "

	duration	20
	healthpool	80
	
	statuscode "^5Ҩ ܅ "
	effecttype buff_defense

	emitteronend emitter_light_shield_break

}

entityDef "enemy_physical_shield_2"
{
	class	dmStatusEffect
	particleeffect particle_light_shield
	
	appliedtext "^5[victim]^7Ǿ ॹ Ċ ַ Ż ΅ Ҩ ܅ ੯  "
	endedtext "^5[victim]^7'۲ Ż ΅ Ҩ ܅ ࢡ Ҍ ܣ ੯  "

	duration	20
	healthpool	200
	
	statuscode "^5Ҩ ܅  "
	effecttype buff_defense

	emitteronend emitter_light_shield_break
}

entityDef "enemy_physical_shield_3"
{
	class	dmStatusEffect
	particleeffect particle_light_shield
	
	appliedtext "^5[victim]^7Ǿ ॹ Ċ ַ Ż ΅ Ҩ ܅ ੯   "
	endedtext "^5[victim]^7'۲ Ż ΅ Ҩ ܅ ࢡ Ҍ ܣ ੯   "

	duration	20
	healthpool	700
	
	statuscode "^5Ҩ ܅   "
	effecttype buff_defense

	emitteronend emitter_light_shield_break
}


entityDef "starburn_warlord_herald"
{
	class	dmStatusEffect
	emitter emitter_star_burn
	
	appliedtext   "[victim]˼ Թ ƿ چ ٵ ੯ "
	endedtext     "[victim]۲ Թ ƿ چ ٵ ੧ ث ľ ć"
	stackedtext		"[victim]۲ Թ ƿ چ ٵ Տ ğ ঙ ľ ć"
	
	particleeffect	particle_light_spear_pinned

	canstack	true

	duration	3

	preventmove true

	recurringdamage_01	starlight,4d6+10,0.0

	name "Թ ƿ چ ٵ "

	statuscode "^1ŉ ɓ ǀ Ԣ "

}

entitydef "grimdark_spike_prevent_death"
{
	class		dmStatusEffect
	deathdelay	1.0
	
	killscript	grimdark_spear_kill

	duration	0
}