entityDef "protection_all"
{
	class    dmStatusEffect
	particleeffect particle_def_up
	duration 3

	damagetaken01	any,0,-0.85
	damagetaken02	melee,0,-0.85
	damagetaken03	ranged,0,-0.85
	damagetaken04	ice,0,-0.85
	damagetaken05	fire,0,-0.85
	damagetaken06	dark,0,-0.85
	damagetaken07	poison,0,-0.85
	damagetaken08	starlight,0,-0.85

	appliedtext "[victim]ǭ ı Ē ɰ ɕ ܬ ੯ "
	endedtext "[victim]ɰ ࠔ Ÿ ࢡ Ǘ ַ ɕ ܬ ć"
}

entityDef "protection_purple"
{
	class    dmStatusEffect
	particleeffect particle_def_up
	duration 10

	damagetaken01	dark,0,-0.75

	appliedtext "[victim]́ ́ ǁ ɣ ɰ л ۲ ޞ ࠹ Ż ΅ ੯ "
	endedtext "[victim]۲ ɰ л ޞ ࠹ ৖ Ц ؠ ͅ ć"
}

entityDef "protection_fire"
{
	class    dmStatusEffect
	particleeffect particle_def_up
	duration 10

	damagetaken01	fire,0,-0.75

	appliedtext "[victim]́ ́ ǁ ɣ ٞ ٻ Ż ΅ ੯ "
	endedtext "[victim]۲ ٞ ٻ ৖ Ц ؠ ͅ ć"
}

entityDef "protection_ice"
{
	class    dmStatusEffect
	particleeffect particle_def_up
	duration 10

	damagetaken01	ice,0,-0.75

	appliedtext "[victim]́ ́ ǁ ɣ Ώ Ǟ Ż ΅ ੯ "
	endedtext "[victim]۲ Ώ Ǟ Ɲ Ҩ ؠ ͅ ć"
}

entityDef "protection_poison"
{
	class    dmStatusEffect
	particleeffect particle_def_up
	duration 10

	damagetaken01	poison,0,-0.75

	appliedtext "[victim]́ ́ ǁ ɣ ג ΅ ੯ "
	endedtext "[victim]۲ ג ΅ ৖ Ц ؠ ͅ ć"
}


entityDef "deadpulse_defense_effect"
{
	class    dmStatusEffect
	emitter  emitter_deadpulse_defense

	statuscode	"ׅ Ō ࠖ ǟ ৖ Ц "

	duration 1
	damagetaken01	any,0,-0.50
}

entityDef "deadpulse_offense_effect"
{
	class    dmStatusEffect
	emitter  deadpulse_power_up_emitter

	statuscode	"ׅ Ō Ƽ ے ੯ "

	duration 2

	damagedealt01	any,0,0.20
}

entityDef "grimdark_hero_fire_effect"
{
	class    dmStatusEffect

	statuscode	"ԫ ј ٞ ࡨ "

	duration 2
	damagedealt01	fire,[scienceeffectincrease]d6+5,0.0
	damagedealt02	ice,[scienceeffectincrease]d6+5,0.0
}
