﻿'
'	Note: 	If you are using special characters (german "Umlaute", japanese character, ...) 
'			you have to store this file with the right encoding (usually UTF-8). Notepad++ can do it.
'
Language: English
Translator: fore
Date: 2012/12/27
FNIS Version: 3.4
'	User Interface GenerateFNISforUsers
UIu.01=Update FNIS Behavior
UIu.02=Behavior Consistence Check
UIu.03=Exit
UIu.04=Available Patches  (DON'T tick if unknown!)
UIu.05=***
UIu.06=* Patch requires additional files (animations, etc.) from original mod
UIu.07=Generate FNIS Behavior files for Users <v>
UIu.08=(FNISRoot_Behavior.hkx, defaultmale.hkx, and defaultmale.hkx).
UIu.09=Call this tool:
UIu.10=- After installing FNIS, or any mod that uses FNIS
UIu.11=- After deinstallation of any mod that uses FNIS 
UIu.12=   (IMPORTANT, or else all charactes will FREEZE!!!)
'	User Interface GenerateFNISforModders
UIm.01=Generate Mod Behavior
UIm.02=Exit
UIm.03=Generate FNIS Behavior file for Modders <v>
UIm.04=(FNIS_<mod>_Behavior.hkx).
UIm.05=If you are NOT a modder: DONT USE THIS TOOL. 
UIm.06=You might corrupt your installed files.
'	Messages GenerateFNISforUsers
MSGu.01=Patch
MSGu.02=Reading
MSGu.03=All Anim Lists scanned. Generating Behavior Files
MSGu.04=Generating FNIS Behavior Root xml
MSGu.05=Generating defaultfemale Behavior xml
MSGu.06=Generating defaultmale Behavior xml
MSGu.07=Generating PCEA default Behavior xml
MSGu.08=Modify Behavior Files to GENDER specific
MSGu.09=Converting Behavior Files (.xml to .hkx)
MSGu.10=Moving new behavior files to standard location 
MSGu.11=<1> animations for<2> mods successfully included.
MSGu.12=***
MSGu.12=Skeleton female: <1> (<2> bones)   male: <3> (<4> bones)
MSGu.13=PCEA file
MSGu.14=WRONG PCEA file name
MSGu.15=No GENDER directory
MSGu.16=GENDER modifications for
MSGu.17=animation files
MSGu.18=Duplicate animation names found
MSGu.19=No duplicate animation names found.
MSGu.20=Same AnimEvent <1> in mod <2> and <3>
MSGu.21=***
MSGu.22=***
MSGu.23=Duplicate AnimEvents found
MSGu.24=No duplicate AnimEvents found. (check between mods only!)
'	Messages GenerateFNISforModders
MSGm.01=FNIS Animation List
MSGm.02=All Files
MSGm.03=Select FNIS Animation List of your mod
MSGm.04=Animlist used
MSGm.05=Reading Animation List ...
MSGm.06=Generating FNIS mod Behavior File xml...
MSGm.07=Converting mod Behavior xml to hkx ...
MSGm.08=Removing old behavior file ...
MSGm.09=Copying new behavior files to standard folder ...
MSGm.10=successfully created
'	Warnings
WARN.01=Warning
WARN.02=Bad installation. Generator not run from a Skyrim installation directory.
WARN.03=File "behaviors\0_master.hkx" is not the one provided by FNIS.
WARN.04=not installed
WARN.05=The file "behaviors/mt_behavior.hkx" will most likely cause problems. You should REMOVE it.
WARN.06=AnimationList found in <1>, but no corresponding Behavior file. Incomplete mod IGNORED.
WARN.07=***
WARN.07=One or both installed skeletons don't match the skeleton patch (<1> bones)
WARN.08=Warning(s)
WARN.09=unmatched PCEA Animation(s) (see GenerateFNIS_LogFile.txt)
WARN.10=Could not create the shortcut
WARN.11=Generator not run from a legal (Steam) Skyrim installation directory.
WARN.12=Installed Skyrim version older then required
WARN.13=non-FNIS behavior files in meshes\character\behaviors. They CAN be the cause of Skyrim incompatibility. See log file.
'	Errors
ERR.01=Important files and/or folders missing. RE-INSTALL FNIS.
ERR.02=Language file(s) missing in Data\Tools\GenerateFNIS_for_Users\languages. RE-INSTALL FNIS.
ERR.03=does not exist
ERR.04=Line
ERR.05=Block Header missing
ERR.06=Previos Block not finished
ERR.07=Bad Block Head
ERR.08=Bad Block Count
ERR.09=too long
ERR.10=Missing
ERR.11=Bad Modifier (count)
ERR.12=Bad Modifier (behavior element)
ERR.13=Too many animations defined (max. 500 per type)
ERR.14=Bad option in Animation List. Line
ERR.15=Wrong line in Animation List. Line
ERR.16=Could not generate
ERR.17=DefaultMale.xml: not a (complete) default file
ERR.18=Bad line in DefaultMale.xml
ERR.19=Wrong subblock header or end, line
ERR.20=Wrong patchblock header or end, line
ERR.21=PatchID not found in PatchList, Template line
ERR.22=No match between folder name and filename
ERR.23=PCEA patch ticked, but not installed
ERR.24=File "hkxcmd.exe" missing. Maybe it was wrongly removed by an over-reacting virus scanner
ERR.25="+" line not following an "s"
ERR.26=Sequenced Animations (s) are at least 2 animations, line
ERR.27=Too many animations
'	Patches
PTCH.01="GENDER Specific Animations" - see FNIS Description > "Patches"
PTCH.02=mirap's "CHSBHC arm fix" - see FNIS Description > "Patches"
PTCH.03=* xp32's "XPMS XP32 Maximum Skeleton" - http://skyrim.nexusmods.com/mods/26800
PTCH.04=* xp32's "PC Exclusive Animation Path" (PCEA) - http://skyrim.nexusmods.com/mods/14871
PTCH.05=* xp32's "New Animation for Running with Bow" - http://skyrim.nexusmods.com/mods/16975
PTCH.06=* xp32's "New Animation for 1H Weapon" - http://skyrim.nexusmods.com/mods/18981
PTCH.07=* rongphale's "Horsemen Mounted Combat Enh." - http://skyrim.nexusmods.com/mods/24286
