Update 1.6.003

- Improved dwarves AI in a battle with the worm-digger, so that they retreated in time.
- Added protection against spawn worm-digger in the same radius from totems as well as from the main stockpile.
- When a wyvern is killed, it drops essence of fire, and in the world of dangerous caves it drops the wyvern egg with some probability.
- Captain Octopus now gains increased health and damage with each next appearance of the ghost ship.
- Fixed - monsters in multiplayer mode did not attack the main stockpile.
- Fixed a bug where the player lost progress when a failed connection to the server.
- Improved connection stability in a network game.
- Fixed issue with screen zoom settings.
- Fixed - ticks from the staff attacked the animals on the farm.
- Fixed: digging machines now stop when mana is exhausted.
- Fixed problems with getting achievements for killing some bosses.
- Fixed some crash issues.

Update 1.6.002

- Underground Lurkers no longer spawn right below the feet of the digging dwarves.
- The maximum population of active ticks is limited now.
- In the tip to the secret recipe in the technology tree displays the name of the item.
- Fixed: dwarves archers could not attack the Burrowing Worm.
- Fixed: in a multiplayer game, customers could not put marks of attack on beasts.
- Fixed: sometimes it was impossible to mark Wyvern for an attack.
- Fixed: ticks from magic staff attacked their own turrets.
- Fixed: the cannon from the pirates' ship continued to shoot after the death of the Captain.
- Fixed: the dwarves continued to attack the spawner of pirates on the ship after it disappeared.
- Corrected: sometimes in the 1st world Ent did not spawn, and in the 3rd world Sphinx did not spawn.
- Fixed some errors in interface texts and item descriptions.
- Fixed some crash issues.