
APP_NAME
<BEGIN>
Evil Genius
<END>

NOT_ENOUGH_RAM
<BEGIN>
你的电脑没有达到最小内存要求（128MB）。游戏将继续进行，但是性能会大打折扣。
<END>

PROGRESS_BAR_LOADING
<BEGIN>
读取中……
<END>

GROUPAI_ENEMYSPOTTED
<BEGIN>
发现敌情
<END>

GROUPAI_ENEMYKILLED
<BEGIN>
敌人被消灭
<END>

GROUPAI_ENEMYLOST
<BEGIN>
失去敌人行踪
<END>

GROUPAI_TAKECOVER
<BEGIN>
寻找掩护
<END>

GROUPAI_FOLLOWINGENEMY
<BEGIN>
跟踪敌人
<END>

GROUPAI_OBJECTINVESTIGATED
<BEGIN>
物品调查结束
<END>

GROUPAI_OBJECTDESTROYED
<BEGIN>
爆破完毕
<END>

GROUPAI_OBJECTSTOLEN
<BEGIN>
顺手牵羊
<END>

## Leave this one as it is, please.
ABILITY_EPREQUIRED_FMT
<BEGIN>
%s
(%d)
<END>

ABILITYNAME_SUPERHEADSHOT
<BEGIN>
终极爆头
<END>

ABILITYNAME_MEDITATE
<BEGIN>
沉思
<END>

ABILITYNAME_ROAR
<BEGIN>
咆哮
<END>

ABILITYNAME_WORKETHIC
<BEGIN>
职业道德
<END>

ABILITYNAME_DEDUCTION
<BEGIN>
推理
<END>

ABILITYNAME_GATHERRETINUE
<BEGIN>
召集手下
<END>

ABILITYNAME_GRENADEJIG
<BEGIN>
哥萨克手雷舞
<END>

ABILITYNAME_MONKEYPOUND
<BEGIN>
猿人重击
<END>

ABILITYNAME_ELECTROSHOCK
<BEGIN>
电休克治疗
<END>

ABILITYNAME_MINEFIELD
<BEGIN>
雷区
<END>

ABILITYNAME_POISONPOURHOMME
<BEGIN>
毒流
<END>

ABILITYNAME_WINDWALK
<BEGIN>
疾风步
<END>

ABILITYNAME_VOODOOPUPPETRY
<BEGIN>
巫毒人偶
<END>

ABILITYNAME_VOODOOMINDFOG
<BEGIN>
巫毒神雾
<END>

ABILITYNAME_EVISCERATE
<BEGIN>
一刀切
<END>

ABILITYNAME_GHETTOPOSSE
<BEGIN>
垃圾音乐
<END>

ABILITYNAME_PSYCHICTERROR
<BEGIN>
恐吓
<END>

ABILITYNAME_SMOOTHOPERATOR
<BEGIN>
诱导
<END>

ABILITYNAME_TELEPATHICMINDCONTROL
<BEGIN>
心灵控制
<END>

ABILITYNAME_WILLPOWERDRAIN
<BEGIN>
意志枯竭
<END>

ABILITYNAME_FACADEOFNORMALITY
<BEGIN>
装痴
<END>

ABILITYNAME_HALLUCINOGENICPOWDER
<BEGIN>
迷幻粉末
<END>

ABILITYNAME_MOTHERLYLOVE
<BEGIN>
母爱
<END>

ABILITYNAME_TERRORTACTICS
<BEGIN>
恐惧战术
<END>

ABILITYNAME_MANTRAPS
<BEGIN>
捕人器
<END>

ABILITYNAME_PENDRAGON
<BEGIN>
首领
<END>

NEWALERTS_NOWAVAILABLE
<BEGIN>
已经可用
<END>

EVENT_BEGINGAME
<BEGIN>
点此，了解有关「主界面」的知识。
<END>

EVENT_ATTACK
<BEGIN>
战斗警报！
岛上的武装力量发生冲突。点此赶往现场。
<END>

EVENT_ATTACKGENIUS
<BEGIN>
=邪恶天才=遭到攻击！
你的化身正被攻击！点此赶往现场。
<END>

EVENT_GENIUS_TARGETTED
<BEGIN>
=邪恶天才=受到威胁！
你的化身正处于危险中！点此赶往现场。
<END>

EVENT_SETONFIRE
<BEGIN>
火警！
你的基地着火了！点此赶往现场。
<END>

EVENT_TAG_WEAKEN
<BEGIN>
点此了解「忽悠标签」的相关知识。
<END>

EVENT_TAG_CAPTURE
<BEGIN>
点此了解「绑架标签」的相关知识。
<END>

EVENT_TAG_KILL
<BEGIN>
点此了解「攻击标签」的相关知识。
<END>

EVENT_HENCHMAN_SPECIALABILITYAVAILABLE
<BEGIN>
{char} 升级了！
{Char} 已可以学习新技能！
<END>

EVENT_HENCHMANABILITY_SUPERHEADSHOT
<BEGIN>
点此进入「伊莱的终极爆头」的相关资料。
<END>

EVENT_HENCHMANABILITY_MEDITATE
<BEGIN>
点此进入「菊人的沉思」的相关资料。
<END>

EVENT_HENCHMANABILITY_ROAR
<BEGIN>
点此进入「摩多的咆哮」的相关资料。
<END>

EVENT_ASSIGNCREW
<BEGIN>
点此了解房间「监督」的有关知识。
<END>

EVENT_SECURITYCAMERATRIGGERED
<BEGIN>
入侵警报！点此了解「摄像头」的相关知识。
<END>

EVENT_SECURITYCAMERA_DISCOVERED_REPLAY
<BEGIN>
入侵警报！侦测到入侵者。
<END>

EVENT_UI_ORDER_OBJECTMOVE
<BEGIN>
点此进入「移动物品」的相关资料。
<END>

EVENT_UI_ORDER_OBJECTDELETE
<BEGIN>
点此进入「清除物品」的相关资料。
<END>

EVENT_BUILDOBJECTS
<BEGIN>
点此了解手下如何「建造设施」！
<END>

EVENT_STATSMINION
<BEGIN>
点此了解「手下面板」的相关知识。
<END>

EVENT_STATSHENCHMAN
<BEGIN>
点此了解「同党面板」的相关知识。
<END>

EVENT_STATSAGENT
<BEGIN>
点此了解「特工面板」的相关知识。
<END>

EVENT_STATSTOURIST
<BEGIN>
点此了解「游客面板」的相关知识。
<END>

EVENT_STATSOBJECT
<BEGIN>
点此了解「物品面板」的相关知识。
<END>

EVENT_LINKMODE
<BEGIN>
点此了解「连接模式」的相关知识。
<END>

EVENT_BUILDROOM_DIALOG
<BEGIN>
点此了解「房间建造面板」的相关知识。
<END>

EVENT_MISSION_DIALOG
<BEGIN>
点此了解「世界地图面板」的相关知识。
<END>

EVENT_UI_ORDER_BUILDROOM
<BEGIN>
手下如何「建造房间」？点此寻找答案。
<END>

EVENT_UI_ORDER_MISSION
<BEGIN>
点此进入「恶行」的相关资料。
<END>

EVENT_MISSION_SUCCEEDED
<BEGIN>
行动完成！
邪恶行动 {Mission} 成功实施！
<END>

EVENT_MISSION_FAILED
<BEGIN>
行动失败！
邪恶行动 {Mission} 执行失败。
<END>

EVENT_RESEARCH_DIALOG
<BEGIN>
点此了解「研究面板」的相关知识。
<END>

EVENT_RESEARCH_LOSECASHINCENTIVES
<BEGIN>
这将失去现金鼓励得到的信息。您当真要这样做吗？
<END>

EVENT_MINIONS_OVER_ORDERED
<BEGIN>
你要求的手下数目已超出限度。
<END>

EVENT_UI_ORDER_RESEARCH
<BEGIN>
手下如何进行「研究」？点此找到答案。
<END>

EVENT_HENCHMAN_RETURNED
<BEGIN>
同党回来了！
你的忠仆，{Char} 已从外界返回。
<END>

EVENT_HENCHMAN_DIED
<BEGIN>
同党被杀！
{char} 被一位超级特工谋杀了。你的邪恶计划将在失去他们的情况下继续。
<END>

EVENT_WORLDMAP
<BEGIN>
点此了解「世界地图」模式的相关知识。
<END>

EVENT_TORTURE_CANCELLED
<BEGIN>
审讯设施不可用！
由于该物品长时间不能接近，审讯命令被取消。
<END>

EVENT_ROOM_BUILD_TOO_NARROW
<BEGIN>
违规房间！
房间的走廊过于狭窄。
<END>

EVENT_ROOM_BUILD_SPLIT
<BEGIN>
违规房间！
房间被拆分了——同时只能建造一个房间。
<END>

EVENT_ROOM_BUILD_NO_ENTRANCE
<BEGIN>
违规房间！
新房间没有任何入口。
<END>

EVENT_ROOM_BUILDING_DELAYED_BY_OBJECT
<BEGIN>
违规房间！
此房间被一个物品阻挡了，必须立即将阻挡物移动或清除。
<END>

EVENT_ROOM_BUILDING_START_DELAYED_BY_OBJECT
<BEGIN>
违规房间！
此房间被一个物品阻挡了，在建设可以开始前必须将阻挡物移动或清除。
<END>

EVENT_BUILD_AREA_BLOCKED
<BEGIN>
物品被阻挡！
此物品被挡住了，你的手下无法建造它。移开坏事的物品以继续。
<END>

EVENT_ROOM_NOT_SAFE_TO_DELETE
<BEGIN>
无法清除房间！
不能销毁当前房间。尝试搬出部分物品。
<END>

EVENT_OUT_OF_MONEY
<BEGIN>
资金不足！
无法给 {EntType} 提供足够资金。
<END>

EVENT_OUT_OF_MONEY_RECRUITMENT
<BEGIN>
资金不足！
你供应不起当前的手下招募速度。速度已被重置。
<END>

EVENT_MONEY_UNDELIVERABLE
<BEGIN>
资金冻结！
你的手下无法进入金库存放资金或者金库已满。开放进入许可或者建造其他金库以接收资金。
<END>

EVENT_DESERTION
<BEGIN>
手下叛逃！
由于忠诚度过低 {EntType} {Char} 已经放弃效忠你的邪恶组织。
<END>

EVENT_TORTURE_IN_USE
<BEGIN>
审讯设施不可用！
目标审讯设备正被使用。
<END>

EVENT_TORTURE_BOOKED
<BEGIN>
审讯设施不可用！
目标审讯设备已经挂号。
<END>

EVENT_TORTURE_INACCESSIBLE
<BEGIN>
审讯设施不可用！
目标审讯设备无法接近。
<END>

EVENT_HENCHMANABILITY_SUPERHEADSHOT
<BEGIN>
同党升级！
同党 {Char} 已学会施展终极爆头！
<END>

EVENT_HENCHMANABILITY_MEDITATE
<BEGIN>
同党升级！
同党 {Char} 已学会沉思。
<END>

EVENT_HENCHMANABILITY_ROAR
<BEGIN>
同党升级！
同党 {Char} 已学会野蛮咆哮！
<END>

EVENT_HENCHMANABILITY_WORKETHIC
<BEGIN>
同党升级！
同党 {Char} 已学会规范手下的职业道德！
<END>

EVENT_HENCHMANABILITY_EVISCERATE
<BEGIN>
同党升级！
同党 {Char} 已学会将敌人一刀切！
<END>

EVENT_RESEARCH_FAILED
<BEGIN>
研究失败！
科学手下已对 {ResearchSubject} 进行了研究，但一无所获。
<END>

EVENT_DISCOVERED_REPLAY
<BEGIN>
入口暴露！
你让一处入口暴露在光天化日之下。
<END>

EVENT_NO_REPLAY_DISCOVERED
<BEGIN>
{Char} 的调查没有揭露任何事。
<END>

OBJECTIVE_DOOMSDAY
<BEGIN>
末日装置完成！
时候到了。创造能力极强并极负恶搞精神的武器，让全世界因你的每个怪点子而折服。
<END>

OBJECTIVE_NEW
<BEGIN>
新任务！
一条新的任务已经出现。访问任务面板查看详细信息。
<END>

SUBOBJECTIVE_NEW
<BEGIN>
新子任务！
一条新的子任务已经出现。访问任务面板查看详细信息。
<END>

AOI_NEW
<BEGIN>
新的邪恶行动！
已发现一个新恶行。访问世界地图面板查看详细信息。
<END>

TUT_TUT
<BEGIN>
完成你的邪恶训练。
<END>

TUT_BASE
<BEGIN>
找到并进入基地。
<END>

TUT_RECRUIT
<BEGIN>
新征8名手下。
<END>

TUT_AGENT
<BEGIN>
绑架一名保安教官。
<END>

TUT_AGENT2
<BEGIN>
Torture the agent using the interrogation chair in the security room.
<END>

TUT_GUARDS
<BEGIN>
利用培训室的沙袋训练另一名保安。
<END>

TUT_BARRACKS
<BEGIN>
建造一间寝室并在里面放置至少一张双层床。
<END>

TUT_PUNCHBAGS
<BEGIN>
移动一只长时间无法接近的沙袋。
<END>

TUT_TRAP
<BEGIN>
Build a wind trap and pressure pad, and link them.
<END>

TUT_MISSION
<BEGIN>
完成在世界地图上找到的任务。
<END>

TUT_HENCHMEN
<BEGIN>
双击伊莱了解这位同党的更多信息。
<END>

TUT_POWER
<BEGIN>
Move your genius into the power plant to learn more about power.
<END>

MB_CONTINUE
<BEGIN>
继续
<END>

MB_BACK
<BEGIN>
后退
<END>

MB_EXAMPLE
<BEGIN>
示范
<END>

MB_TITLE
<BEGIN>
消息框
<END>

MB_YES
<BEGIN>
是
<END>

MB_NO
<BEGIN>
否
<END>

MB_CANCEL
<BEGIN>
取消
<END>

MB_NONE
<BEGIN>

<END>

MB_TESTALERT
<BEGIN>
先生……您有病吗？
<END>

MB_TESTOUTCOME
<BEGIN>
啊，先生，我很抱歉。
<END>

MB_ROOMDETONATIONTITLE
<BEGIN>
引爆房间
<END>

MB_ROOMDETONATIONQUESTION
<BEGIN>
你真的要清除整个房间包括里面的东西吗？
<END>

MB_STRONGROOMDETONATIONQUESTION
<BEGIN>
你真的想要清除整个金库吗？真这样做的话，里面的黄金就会自动转移到其他金库里。
<END>

MB_ROOMDETONATIONUNSAFE
<BEGIN>
当前房间无法删除。尝试先把其中的贵重物品搬到别处。
<END>

OBJECTIVE_HINT_TITLE
<BEGIN>
提示！
<END>


MESSAGE_HENCHMEN
<BEGIN>
发现新的同党！
新的同党已经发现了。访问世界地图面板查看详细信息。
<END>

#################################################################
## Names of default saves. These must not contain any characters which are
## illegal in filenames.
#################################################################

GUI_DEFAULT_SAVE_NAME
<BEGIN>
Devious Plan
<END>

GUI_AUTO_SAVE_NAME
<BEGIN>
Auto Save
<END>

GUI_QUICK_SAVE_NAME
<BEGIN>
Quick Save
<END>

#################################################################

GUI_NEW_SAVE_GAME
<BEGIN>
新存档
<END>

GUI_RELOAD_REQUIRED_FOR_OPTIONS
<BEGIN>
阴影细节的改变将在下次载入存档或关卡时生效。
<END>

GUI_RESTART_REQUIRED_FOR_OPTIONS
<BEGIN>
改动将在游戏重新启动后生效。
<END>

GUI_PRESS_NEW_KEY_FOR_FUNCTION
<BEGIN>
按下新的组合键定义此功能。
<END>

GUI_SOME_CHANGES_WILL_BE_LOST
<BEGIN>
一些选项被改变了。你真的想要放弃这些更改吗？
<END>

GUI_OLD_GAME_WILL_BE_LOST
<BEGIN>
当前游戏进度将丢失。你真的想这样做吗？
<END>

GUI_OLD_GAME_WILL_BE_OVERWRITTEN
<BEGIN>
你真的要覆盖当前位置的存档吗？如果选择是，覆盖的进度将无法恢复……
<END>

GUI_SAVE_GAME_NAME_IS_INVALID
<BEGIN>
你输入的文件名无效。不要输入这样的字符： ?, /, 等等。
<END>

GUI_SAVE_GAME_ALREADY_EXISTS
<BEGIN>
此档案已经存在。要覆盖一处存档，请先选择它再点击保存。
<END>

GUI_SAVE_NOT_ENOUGH_SPACE
<BEGIN>
失败！没有足够的硬盘空间保存当前游戏。释放一部分空间再重试。
<END>

GUI_SAVE_COULD_NOT_OPEN_FILE
<BEGIN>
失败！无法打开指定存档。检查文件是否已设定为只读。
<END>

GUI_LOAD_FILE_NOT_FOUND
<BEGIN>
失败！无法找到指定的存档文件。
<END>

GUI_LOAD_UNKNOWN_REASON
<BEGIN>
失败！无法读取存档文件。
<END>

GUI_SAVE_UNKNOWN_REASON
<BEGIN>
失败！无法保存游戏。
<END>

GUI_OLD_GAME_WILL_BE_DELETED
<BEGIN>
你真的要删除当前位置的存档吗？如果选择是，删除的进度将无法恢复……
<END>

GUI_ARE_YOU_SURE_YOU_WANT_TO_QUIT
<BEGIN>
您当真要退出游戏？
<END>

GUI_ISLAND_TRANSFER_IS_FINAL
<BEGIN>
一旦搬家行动开始便无法取消。

你觉得现在是放弃你小窝的时候吗？
<END>

GUI_ISLAND_TRANSFER_PROCESS
<BEGIN>
你的手下开始动身撤出基地。他们会把艺术品打包然后前往码头。
 
当你准备好离开了，选择你的邪恶天才然后右键点击码头。邪恶天才自己会前往码头。
 
当你的邪恶天才到达码头后会带着码头中的所有人和东西一起离开。任何未赶上的人或物都将被落下。
<END>

GUI_CONFIRM_GENIUS_EVACUATION
<BEGIN>
你真的要离开吗？任何留在岛上的东西都会落下。
<END>

#################################################################
## Names of localised versions - probably want to stay in their native version
#################################################################

GUI_LOCALE_ENGLISH_UK
<BEGIN>
汉化版
<END>

GUI_LOCALE_FRENCH
<BEGIN>
Fran莽ais
<END>

GUI_LOCALE_GERMAN
<BEGIN>
Deutsch
<END>

GUI_LOCALE_SPANISH
<BEGIN>
Espa帽ol
<END>

#################################################################

GUI_LOCALE_USE_USER_LOCALE
<BEGIN>
系统默认
<END>

TUTORIAL_CAMHEAD1
<BEGIN>
镜头控制 (1/3)
<END>

TUTORIAL_CAMERAINS
<BEGIN>
把指针移动到屏幕边缘或使用方向键可以移动屏幕显示范围。尝试朝四个不同方向移动。
<END>

TUTORIAL_CAMHEAD2
<BEGIN>
镜头控制 (2/3)
<END>

TUTORIAL_CAMERAORD
<BEGIN>
用鼠标滚轮可以缩放视角，也可以先按住 Shift 键再点上下方向键达到相同效果。
<END>

TUTORIAL_CAMHEAD3
<BEGIN>
镜头控制 (3/3)
<END>

TUTORIAL_CAMROTATE
<BEGIN>
按住鼠标滚轮键（中键）并移动可以旋转视角，或者先按住 Shift 键再按左右方向键。
<END>

TUTORIAL_WELHEAD
<BEGIN>
恭喜！
<END>

TUTORIAL_WELCOME
<BEGIN>
欢迎来训练岛，这是在你支配全世界前学习必要技能的地方。
<END>

TUTORIAL_PANEHEAD
<BEGIN>
特征信息
<END>

TUTORIAL_PANE
<BEGIN>
点击鼠标左件选择人物，家具，设备与物品。双击（或者在选择后敲击回车）显示目标信息。根据你选择的目标类型会出现不同的选项。
<END>

TUTORIAL_CHARHEAD
<BEGIN>
人物信息
<END>

TUTORIAL_SELEG
<BEGIN>
选择你的邪恶天才头像。
<END>

TUTORIAL_SELECTEG
<BEGIN>
打开你邪恶天才的人物面板。
<END>

TUTORIAL_ATTRIHEAD
<BEGIN>
属性
<END>

TUTORIAL_ATTRIBUTES
<BEGIN>
每个人物都有相应的属性设置显示在人物面板的状态栏中。这些属性值会因为手下们为给你工作而消耗。
<END>

TUTORIAL_TAGHEUR
<BEGIN>
标签 (1/2)
<END>

TUTORIAL_TAGS
<BEGIN>
标签通常在游戏里用于对目标的操作，并可以用在人、家具和类似的东西上。
<END>

TUTORIAL_TAGINSHEAD
<BEGIN>
标签 (2/2)
<END>

TUTORIAL_TAGSINS
<BEGIN>
在任意一个人或物品上点击右键。
<END>

TUTORIAL_CHARTAGHEAD
<BEGIN>
人物标签
<END>

TUTORIAL_CHARTAG
<BEGIN>
标记某人以改变手下和同党对待他的方式。
<END>

TUTORIAL_OBJECTTAGHEAD
<BEGIN>
物品操作
<END>

TUTORIAL_OBJECTTAG
<BEGIN>
此菜单栏可以让你移动或销毁物品。点击继续，然后移动沙袋到更合适的地方。
<END>

TUTORIAL_WELLDONE
<BEGIN>
干的好
<END>

TUTORIAL_OBJECTTAGFIN
<BEGIN>
现在用右键点击一个人物
<END>

TUTORIAL_CHARTAGFIN
<BEGIN>
现在右键点击一个物品
<END>

TUTORIAL_CHAROKHEAD
<BEGIN>
人物正确
<END>

TUTORIAL_CHAROK
<BEGIN>
清除标签。
<END>

TUTORIAL_CHARKILLHEAD
<BEGIN>
攻击
<END>

TUTORIAL_CHARKILL
<BEGIN>
攻击标记人物。
<END>

TUTORIAL_CHARINCAPHEAD
<BEGIN>
打晕
<END>

TUTORIAL_CHARINCAP
<BEGIN>
俘虏标记人物。
<END>

TUTORIAL_CHARCONFHEAD
<BEGIN>
忽悠
<END>

TUTORIAL_CHARCONF
<BEGIN>
忽悠标记人物。
<END>

TUTORIAL_OBJECTDELHEAD
<BEGIN>
删除物品
<END>

TUTORIAL_OBJECTDEL
<BEGIN>
清除物品。
<END>

TUTORIAL_OBJECTMOVHEAD
<BEGIN>
移动物品
<END>

TUTORIAL_OBJECTMOV
<BEGIN>
移动物品。
<END>

TUTORIAL_EGGHEAD
<BEGIN>
你的邪恶天才
<END>

TUTORIAL_EG
<BEGIN>
邪恶天才是你在游戏中的化身 - 你的身体虚弱，所以要保证你受到全权保护。邪恶天才是你唯一可以完全操控的人物, 但你又不愿弄脏自己的手；所以你就有了手下。你的天才具有光环影响，这可以支持周围的仆人持续工作。
<END>

TUTORIAL_HENCHHEAD1
<BEGIN>
同党
<END>

TUTORIAL_HENCH
<BEGIN>
这是快枪伊莱，你的左膀右臂。他是你可以雇佣的几个同党之一。
<END>

TUTORIAL_HENCHHEAD2
<BEGIN>
激活同党
<END>

TUTORIAL_HENCH2
<BEGIN>
“激活”键使你可以在此期间指挥同党的行动，并且这也是唯一可以使用他们技能的方式。
<END>

NTUTORIAL_DCHEAD_1
<BEGIN>
指挥行动 (1/2)
<END>

NTUTORIAL_DCHEAD_2
<BEGIN>
指挥行动 (2/2)
<END>

NTUTORIAL_DIRECT_CONTROL_1
<BEGIN>
点击左键选择你的邪恶天才。点击空白处可以取消选择。
<END>

NTUTORIAL_DIRECT_CONTROL_2
<BEGIN>
右键点击你想去的地方。注意一下，鼠标指针移动到你无法到达的地方会有变化。
<END>

TUTORIAL_MOVEORD
<BEGIN>
移动你的邪恶天才进入基地，它就在伊莱的后方。
<END>

TUTORIAL_RHEAD
<BEGIN>
邪恶巢穴
<END>

TUTORIAL_ROOM
<BEGIN>
老巢是你邪恶活动的中心，为了保密而建造于火山中。你大部分的时间都会用来扩建老巢。
<END>

TUTORIAL_RHEAD1
<BEGIN>
房间建造 (1/2)
<END>

TUTORIAL_ROOM1
<BEGIN>
每个邪恶天才都需要一个老巢。这部分就是向你展示如何设计和建造自己老巢的。
<END>

TUTORIAL_RHORD
<BEGIN>
房间建造 (2/2)
<END>

TUTORIAL_ROOMORD
<BEGIN>
在未挖掘的断层上点击右键弹出房间选择边栏，建造一个寝室供手下们休息，然后拖拽出一个房间设计图。
<END>

TUTORIAL_ROOMH
<BEGIN>
房间建造工具栏
<END>

TUTORIAL_ROOMD
<BEGIN>
用这些按钮你可以编辑设计图并添加设施。
<END>

TUTORIAL_RCANCEL
<BEGIN>
取消房间。
<END>

TUTORIAL_ROOMGO
<BEGIN>
开始建造房间。
<END>

TUTORIAL_RBACKHEAD
<BEGIN>
后退按钮
<END>

TUTORIAL_RBACK
<BEGIN>
返回设计图阶段。
<END>

TUTORIAL_ROBJECTHEAD
<BEGIN>
物品放置按钮
<END>

TUTORIAL_ROBJECT
<BEGIN>
布置物品。
<END>

TUTORIAL_RSENSORHEAD
<BEGIN>
传感器放置按钮
<END>

TUTORIAL_RSENSOR
<BEGIN>
布置传感器。
<END>

TUTORIAL_RTRAPHEAD
<BEGIN>
陷阱放置按钮
<END>

TUTORIAL_RTRAP
<BEGIN>
布置陷阱。
<END>

TUTORIAL_ROOMCOMP
<BEGIN>
房间建造中。
<END>

TUTORIAL_OBJECTSHEAD
<BEGIN>
布置物品
<END>

TUTORIAL_OBJECTS
<BEGIN>
合理的物品布置很重要。确保人物可进入它们进行交互 - 如果堵塞了，它们就不能使用。
<END>

TUTORIAL_INTHEAD
<BEGIN>
主操作栏
<END>

TUTORIAL_INTERFACE
<BEGIN>
这一栏可使你简单快速的了解游戏中发生了什么事情。
<END>

TUTORIAL_POWERBHEAD
<BEGIN>
电力栏
<END>

TUTORIAL_POWERB
<BEGIN>
电力栏显示了基地中可用的电力数值。绿色说明电力充足，黄色表示电力接近临界值，红色表示故障并断电。
<END>

TUTORIAL_OBJECTIVEHEAD
<BEGIN>
任务按钮
<END>

TUTORIAL_OBJECTIVE
<BEGIN>
打开任务屏幕，这里是你察看当前进行任务与完成任务的地方。
<END>

TUTORIAL_MINIONMANHEAD
<BEGIN>
手下管理按钮
<END>

TUTORIAL_MINIONMAN
<BEGIN>
打开手下管理屏幕，命令训练与扩充手下到你的邪恶组织。
<END>

TUTORIAL_HENCHMENHEAD
<BEGIN>
同党按钮
<END>

TUTORIAL_HENCHMEN
<BEGIN>
循环选择你在岛上的每个同党。
<END>

TUTORIAL_LINKMHEAD
<BEGIN>
连接模式按钮
<END>

TUTORIAL_LINKM
<BEGIN>
切换连接与普通模式。
<END>

TUTORIAL_RALERTHEAD
<BEGIN>
警报
<END>

TUTORIAL_RALERT
<BEGIN>
这些钮扣控制你的手下在基地里和周围对待外人的方式。
<END>

TUTORIAL_WORLDMHEAD
<BEGIN>
世界地图按钮
<END>

TUTORIAL_WORLDM
<BEGIN>
打开世界地图，从这里可以调查世界各阵营对你邪恶组织的态度。
<END>

TUTORIAL_AHEAD
<BEGIN>
小岛访客
<END>

TUTORIAL_AGENTS
<BEGIN>
这部分你可以发现有不一样的人造访你的小岛。
<END>

TUTORIAL_TOURHEAD
<BEGIN>
游客
<END>

TUTORIAL_TOUR
<BEGIN>
游客是为了他们的度假而来偏远小岛并完全忽视自身安全的天真个体。在他们发现可以的东西以前对你的邪恶计划无任何威胁。他们很脆弱却爱探险，而且余到任何带有一点点敌意的事情都会惊慌。回家后他们会把看到的东西报告当权机构。
<END>

TUTORIAL_AGEHEAD
<BEGIN>
特工
<END>

TUTORIAL_AGE
<BEGIN>
Agents are the tools of the global defense coalitions, seeking out injustice and evil wherever they find it. All five global territories send out their own agents, and each agent has a different agenda depending on their class. Investigators seek evidence, saboteurs blow things up, thieves steal loot, and soldiers stage assaults. The agents you encounter will gradually become more and more skilled, culminating in showdowns with super-agents.
<END>

TUTORIAL_AGEHEAD1
<BEGIN>
Dealing with Intruders
<END>

TUTORIAL_AGE1
<BEGIN>
Intruders do not always have to be dealt with - if your base is secure enough, they may not be a threat. If they are, however, intruders can either be killed, captured or psychologically weakened. Killing can be done directly with tags, or indirectly with traps. Weakening requires social minions to perform their psychological attacks. Try experimenting with these methods later, but for now you'll see how to torture a captured intruder.
<END>

TUTORIAL_CAPORDHEAD
<BEGIN>
Capture an agent
<END>

TUTORIAL_CAPORD
<BEGIN>
Capture an agent, but remember that you will need an empty cell to hold the agent in until you decide what you want to do with him.
<END>

TUTORIAL_MINIONHEAD
<BEGIN>
Minions
<END>

TUTORIAL_MINION
<BEGIN>
Minions are your faceless lackeys that do your bidding; they are totally expendable.
<END>

TUTORIAL_CONSHEAD
<BEGIN>
The Construction Worker
<END>

TUTORIAL_CONSTRUCT
<BEGIN>
The construction worker is your basic minion, and the only one capable of building and destroying rooms. He can become a specialist minion through classroom training with an existing advanced minion, or by torturing a captured character to extract the relevant skills, a process called 'torture training'.
<END>

TUTORIAL_GUARDHEAD
<BEGIN>
The Guard
<END>

TUTORIAL_GUARD
<BEGIN>
The lowest class of military minion is the guard. He is a good fighter who can wield a rifle if an armory and gun racks are built. He can be trained up to become a heavy rifle toting mercenary. 
<END>

TUTORIAL_TRAININGHEAD
<BEGIN>
Minions
<END>

TUTORIAL_TRAINING
<BEGIN>
Construction workers can be trained up into advanced minions in one of three different professions:

Military - what they lack in grey matter they make up for with brute force.
Social - eloquent and charming, social minions care for your base and other minions, and can confuse enemies with psychological attacks.
Science - intelligent and practical, science minions will perform base maintenance and research new technologies.
<END>

TUTORIAL_CLASSRHEAD
<BEGIN>
Classroom Training
<END>

TUTORIAL_CLASSR
<BEGIN>
Minions can be tutored to advanced levels through the use of specialist furniture available in the classroom. 
<END>

TUTORIAL_TORTURHEAD
<BEGIN>
Torture Training
<END>

TUTORIAL_TORTUR
<BEGIN>
Once you have some advanced minions, they can teach their skills to others via the training room. At first, however, you will not have any advanced minions - you must capture an unfortunate victim by completing the relevant mission, then order a construction worker to torture them. Torturing the victim will prompt them to reveal their secrets, instantly transforming the construction worker into the relevant advanced minion. 
<END>

TUTORIAL_TORTUREHEAD
<BEGIN>
Torture
<END>

TUTORIAL_TORTURE
<BEGIN>
Double-click on the cell to open the information panel.
<END>

TUTORIAL_TORFREEHEAD
<BEGIN>
Free Prisoner
<END>

TUTORIAL_TORFREE
<BEGIN>
Frees the prisoner.
<END>

TUTORIAL_TORKILLHEAD
<BEGIN>
Kill Prisoner
<END>

TUTORIAL_TORKILL
<BEGIN>
Executes the prisoner.
<END>

TUTORIAL_TTORTUREHEAD
<BEGIN>
Torture Prisoner
<END>

TUTORIAL_TTORTURE
<BEGIN>
Torture the Prisoner.
<END>

TUTORIAL_TORTUREORD
<BEGIN>
Torture this prisoner by left-clicking the torture icon and then right-clicking the interrogation chair.
<END>

TUTORIAL_SECHEAD
<BEGIN>
Security
<END>

TUTORIAL_SEC
<BEGIN>
Keeping your base secure can often be a tricky task, revolving around sensors, traps, minions and timing.
<END>

TUTORIAL_TRAPHEAD
<BEGIN>
Traps and Sensors
<END>

TUTORIAL_TRAPS
<BEGIN>
Traps, in conjunction with sensors, are the key to effective base defense. Sensors are not always triggered - your own minions and careful, skilled enemies can pass through safely.
<END>

TUTORIAL_TRAPORDHEAD
<BEGIN>
Build a trap
<END>

TUTORIAL_TRAPORD
<BEGIN>
Right-click, then build a wind machine trap and a pressure pad sensor next to the existing ones.
<END>

TUTORIAL_TLINKHEAD
<BEGIN>
Linking
<END>

TUTORIAL_TLINK
<BEGIN>
Linking is used to combine security elements together. There are two different link modes - one is for trap linking, the other for security network linking. Sensors are linked to traps, and security desks must be linked to cameras and loudspeakers.
Activate trap link mode by clicking the highlighted button.
<END>

TUTORIAL_TLINKHEAD1
<BEGIN>
More On Linking
<END>

TUTORIAL_TLINK1
<BEGIN>
Link your new sensor to both the new wind trap and the existing sawblades trap, by left-clicking and holding down inside the sensor circle and dragging the arrow to a trap circle. 
<END>

TUTORIAL_TRAPDEMOHEAD
<BEGIN>
Let's see those traps in action!
<END>

TUTORIAL_TRAPDEMO
<BEGIN>
Now, when an enemy agent (or hapless minion) approaches the sensor...
<END>

TUTORIAL_RESOURCEHEAD
<BEGIN>
The World
<END>

TUTORIAL_RESOURCE
<BEGIN>
There are 3 main resources in the world of Evil Genius:
Gold: Hard currency.
Heat: How seriously each global territory takes you and your demands. Heat influences how many agents each territory will send after you, and how skilled they are.
Notoriety: How well known your evil exploits are. Evil individuals such as henchmen take heed of notoriety, and will only join you if you have enough.
<END>

TUTORIAL_MISSINHEAD
<BEGIN>
Missions
<END>

TUTORIAL_MISSIN
<BEGIN>
A successful mission will bring one of many potential rewards: money, loot, advanced minions or objective-critical items. Completing missions will also increase your notoriety in that particular territory.
<END>

TUTORIAL_MISCLICK
<BEGIN>
Select a mission
<END>

TUTORIAL_MISRESHEAD
<BEGIN>
Briefing Controls
<END>

TUTORIAL_MISRES
<BEGIN>
The box above shows minions available for this mission.
Press the 'mission brief' button to display the playing field.
<END>

TUTORIAL_MISMAINHEAD
<BEGIN>
Mission Briefing
<END>

TUTORIAL_MISMAIN
<BEGIN>
The briefing provides a context for the mission, delivering information which may help you decide on what resources to commit to the mission.
<END>

TUTORIAL_MISORD
<BEGIN>
Click on the minion icons to add them to the mission team. Add some construction workers and guards, then click on the green GO button to launch the mission.
<END>

TUTORIAL_MISRULESHEAD
<BEGIN>
The Mission Game
<END>

TUTORIAL_MISRULES
<BEGIN>
The aim of the mission game is to get at least one minion to the target location.
Minions move faster when they are on their own, but they have a greater chance of survival if they are in a group. Only the person at the head of the column takes damage in a conflict, but all characters in the column pool their offensive hitpoints against the leading enemy.
<END>

TUTORIAL_MISSPAWNHEAD
<BEGIN>
Minion Spawn
<END>

TUTORIAL_MISSPAWN
<BEGIN>
Your minions enter the game through these entrances.
Clicking on minion icons in the 'Assigned to Mission' box adds them to a combat group. Clicking on an entrance when a combat group has been created dispatches the group.
<END>

TUTORIAL_MISENEMYSPAWNHEAD
<BEGIN>
Enemy Spawn
<END>

TUTORIAL_MISENEMYSPAWN
<BEGIN>
Enemy units enter the mission through these entrances.
<END>

TUTORIAL_MISNODEHEAD
<BEGIN>
Movement
<END>

TUTORIAL_MISNODE
<BEGIN>
All units follow these paths to navigate the battlefield. Clicking on arrows changes the direction your minions will move in when they reach that intersection.
<END>

TUTORIAL_MISOBSHEAD
<BEGIN>
Military Obstacle
<END>

TUTORIAL_MISOBS
<BEGIN>
Military minions can pass through military obstacles easily but for others it could take some time. Other missions may contain science and social obstacles too.
<END>

TUTORIAL_WORLDMAPHEAD
<BEGIN>
World Domination Pane.
<END>

TUTORIAL_WORLDMAP
<BEGIN>
This is the World Domination pane. From here you can check your heat and notoriety ratings and access missions.
<END>

TUTORIAL_HEATHEAD
<BEGIN>
Global Territories
<END>

TUTORIAL_HEAT
<BEGIN>
The green bar indicates territorial notoriety.
The red bar indicates heat, which affects how many agents will be dispatched to your island from this territory.
<END>

TUTORIAL_NOTORIETYHEAD
<BEGIN>
Global Notoriety
<END>

TUTORIAL_NOTORIETY
<BEGIN>
Gaining notoriety is the aim of the game. As your global notoriety rises, new henchmen, missions and objectives become available.
<END>

TUTORIAL_MINIMAPHEAD
<BEGIN>
MiniMap
<END>

TUTORIAL_MINIMAP
<BEGIN>
The MiniMap provides a limited overview of the area around the camera.
<END>

TUTORIAL_MESSAGEBAR
<BEGIN>
The message bar scrolls general information concerning your progress. When new missions and equipment becomes available, it is displayed here. Minion status reports and glossary references will also appear here. The button next to the message bar opens a list of recent messages.
<END>

TUTORIAL_MESSHEAD
<BEGIN>
Messages
<END>

TUTORIAL_MINMANHEAD
<BEGIN>
Minion Management
<END>

TUTORIAL_MINMAN
<BEGIN>
This screen provides two distinct ways of managing minion numbers in your base.

1)   Recruitment Control

2)   Training Control
<END>

TUTORIAL_MINMAN1HEAD
<BEGIN>
Recruitment Management
<END>

TUTORIAL_MINMAN1
<BEGIN>
Only construction workers may be recruited directly - all other minions can only be gained through training.
<END>

TUTORIAL_MINSLIDER
<BEGIN>
The slider bar controls how quickly new construction workers are hired.
<END>

TUTORIAL_MINMAN2HEAD
<BEGIN>
Information
<END>

TUTORIAL_MINMAN2
<BEGIN>
These elements show you the current recruitment environment, with the number of recruits, the time interval between recruitment and the cost of recruiting each minion.
<END>

TUTORIAL_MINMAN3HEAD
<BEGIN>
Recruitment/Training Management
<END>

TUTORIAL_MINMAN3
<BEGIN>
Using the '+' and '-' buttons in each box sets how many of a particular minion you want.
<END>

TUTORIAL_MINMAN4HEAD
<BEGIN>
Minion Numbers
<END>

TUTORIAL_MINMAN4
<BEGIN>
The top figure displays the number of that particular type of minion currently in your base.

The bottom figure controls how many of that type of minion you WANT to have, and it is this figure that is manipulated by the '+' and '-' buttons.

To recruit more construction workers, click the '+' button in the relevant box to order more. To train up more guards, for example, click the '+' button in the guard's box so that the bottom figure exceeds the top figure by however many new guards you wish to train.
<END>

TUTORIAL_MINMAN5HEAD
<BEGIN>
Further Training
<END>

TUTORIAL_MINMAN5
<BEGIN>
A construction worker can become a guard, valet or technician. When this happens they cease to be a construction worker and you will need to recruit another.
<END>

TUTORIAL_CLASSORDERHEAD
<BEGIN>
Training Orders
<END>

TUTORIAL_CLASSORDER
<BEGIN>
Train another guard, using the available punchbags in the training room.
<END>

TUTORIAL_POWERHEAD
<BEGIN>
Power
<END>

TUTORIAL_POWER
<BEGIN>
Power is a valuable resource, needed to provide traps and important equipment with juice. A power plant complete with generators must be built to meet the base's power requirements.
<END>

TUTORIAL_POWER1
<BEGIN>
Capacitors are empty when built, but their power reserves slowly increase over time, as long as there is a generator is to charge them up. If your base loses its main power from the generators, your capacitors kick in, acting as giant batteries and powering the base until their power supply has run out. When there is no generator and the capacitors have gone flat, your base will suffer a total blackout.
<END>

TUTORIAL_POWER2
<BEGIN>
Once your power runs out completely, all your security doors open, traps and sensors cease to work and any piece of furniture which requires power ceases to function.
<END>

TUTORIAL_GOALHEAD
<BEGIN>
The Prize
<END>

TUTORIAL_GOAL
<BEGIN>
Once a minion touches the mission goal, the mission is completed. The reward is delivered to your base by the returning minions.
<END>

TUTORIAL_GENERAL
<BEGIN>

<END>

TUTORIAL_MANCOST
<BEGIN>
The price it will cost you to recruit one minion at this frequency.
<END>

TUTORIAL_MANCOUNT
<BEGIN>
The number of minions that will be recruited at each frequency.
<END>

TUTORIAL_MANTIME
<BEGIN>
How frequently you will recruit the above number of minions.
<END>

TUTORIAL_ENDHEAD
<BEGIN>
Congratulations!
<END>

TUTORIAL_END
<BEGIN>
Now you are ready to play Evil Genius!
<END>

TUTORIAL_HEALTH
<BEGIN>
生命
<END>

TUTORIAL_LOYALTY
<BEGIN>
忠诚
<END>

TUTORIAL_INTEL
<BEGIN>
脑力
<END>

TUTORIAL_ENDURANCE
<BEGIN>
耐力
<END>

TUTORIAL_ATTENTION
<BEGIN>
注意力
<END>

TUTORIAL_DUMMYHEAD
<BEGIN>
沙袋
<END>

TUTORIAL_DUMMY
<BEGIN>
These punchbags have been poorly placed. Right-click on them and select the move icon, then move them so that they're all accessible.
<END>

TUTORIAL_CONGO
<BEGIN>
Click Me To Build the Room
<END>

TUTORIAL_HENCHGATHER
<BEGIN>
Use this ability near minions to gather a squad.
<END>

TUTORIAL_HENCHORD
<BEGIN>
Guide Eli out of your base by left-clicking to select him and right-clicking outside.
<END>

TUTORIAL_INTERCHAIR
<BEGIN>
This is the Interrogation chair, one of the many torture devices at your disposal.
<END>

TUTORIAL_INTERCHAIRHEAD
<BEGIN>
Torture Devices
<END>

TUTORIAL_KILL
<BEGIN>
Use this tag to kill a character.
<END>

TUTORIAL_PRACSLIDERHEAD
<BEGIN>
Using the Recruitment Slider
<END>

TUTORIAL_PRACSLIDER
<BEGIN>
Try moving the slider up and down, noting the effect on the recruitment rate.
<END>

NTUTORIAL_NOTHING
<BEGIN>
执行我的命令！！！！
<END>

NTUTORIAL_DIRECT1
<BEGIN>
左键点选你的邪恶天才，然后用右键点击你想让他去的地方。
<END>

NTUTORIAL_DIRECT2
<BEGIN>
在伊莱身上点击左键选择他，然后点击右键让他行动。
<END>

NTUTORIAL_COMBAT
<BEGIN>
先在空白处点击左键取消选择伊莱，然后右键点击敌对特工并选择攻击标签。
<END>

NTUTORIAL_DIRECT3
<BEGIN>
移动你的邪恶天才离开机场并进入安全的地下基地。
<END>

NTUTORIAL_MINIPOP
<BEGIN>
现在已经有了两位民工。我们将要再招募8个。请增加需求量到10完成这项操作。
<END>

NTUTORIAL_RERECRUIT
<BEGIN>
至少招募5位民工。
<END>

NTUTORIAL_MOVE
<BEGIN>
指挥
<END>

NTUTORIAL_MOVEINS
<BEGIN>
完成移动一名可由你控制的人物，只须左键选择他们，然后右键点击你想让他们抵达的位置。
<END>

NTUTORIAL_RECHEAD
<BEGIN>
招募
<END>

NTUTORIAL_RECSLIDER
<BEGIN>
试试招募滑块。
<END>

NTUTORIAL_RBUILDHEAD
<BEGIN>
房间
<END>

NTUTORIAL_RBUILDINS
<BEGIN>
在未挖掘的断层上点击右键会弹出房间列表，然后选择一种房间并拖拽出一张设计图。如果你觉得房间已设计完毕，点击箭头按钮。
<END>

NTUTORIAL_ROOMHEADER
<BEGIN>
房间工具栏
<END>

NTUTORIAL_ROOMDESC
<BEGIN>
利用这些按钮你可以编辑设计图并添加设施。
<END>

NTUTORIAL_RCANCEL
<BEGIN>
取消房间。
<END>

NTUTORIAL_ROOMGO
<BEGIN>
开始建造房间。
<END>

NTUTORIAL_RBACK
<BEGIN>
返回设计阶段。
<END>

NTUTORIAL_ROBJECT
<BEGIN>
物品
<END>

NTUTORIAL_RSENSOR
<BEGIN>
传感器
<END>

NTUTORIAL_RTRAP
<BEGIN>
陷阱
<END>

NTUTORIAL_OBJPLACEMENT
<BEGIN>
右键旋转物品
<END>

NTUTORIAL_OBPLHEAD
<BEGIN>
布置物品
<END>

NTUTORIAL_OBJPLACEMENT2
<BEGIN>
左键放置物品。
<END>

NTUTORIAL_RTHEAD
<BEGIN>
房间标签
<END>

NTUTORIAL_RTAG
<BEGIN>
左键点击可拨动房间暂停标签。
<END>

NTUTORIAL_HDOOR_1
<BEGIN>
安全门 (1/2)
<END>

NTUTORIAL_HDOOR_2
<BEGIN>
安全门 (2/2)
<END>

NTUTORIAL_DOOR_INS_1
<BEGIN>
在培训室的地板上点击右键（红色房间）并打开物品列表。
<END>

NTUTORIAL_DOOR_INS_2
<BEGIN>
在物品列表中选择安全门并把它放置在培训室入口处。
<END>

NTUTORIAL_OBJPROP
<BEGIN>
在培训室的沙袋上点击右键弹出操作选项。
<END>

NTUTORIAL_OBJPROP2
<BEGIN>
右键旋转物品左键放置。移动沙袋使其使用位置不被阻塞。
<END>

NTUTORIAL_OBJMOV
<BEGIN>
右键旋转物品左键放置。移动沙袋使其使用位置不被阻塞。
<END>

NTUTORIAL_RECTASK
<BEGIN>
招募任务
<END>

NTUTORIAL_OBJDESTROY
<BEGIN>
标记物品需要被清除
<END>

NTUTORIAL_OBJMOVE
<BEGIN>
给此物品下达移动命令
<END>

NTUTORIAL_MARKER1
<BEGIN>
手下棋子开关
<END>

NTUTORIAL_MARKER2
<BEGIN>
区域信息开关
<END>

NTUTORIAL_MARKER3
<BEGIN>
恶行开关
<END>

NTUTORIAL_WORLDHEAD
<BEGIN>
世界地图
<END>

NTUTORIAL_WORLDCLICK
<BEGIN>
点击世界地图按钮以继续。
<END>

NTUTORIAL_NOTHEAD
<BEGIN>
从恶名中受益
<END>

NTUTORIAL_NOTORIETY
<BEGIN>
最初你在黑道只是个无名小虾，但是随着名声的提高，你的犯罪手段也会改进，使新同党，任务和物品可用。
<END>

AOI_PERFORM_NTUTORIAL
<BEGIN>
恶行劣迹是你得到名声的主要途径，并且还提供不同的奖励，其中包括艺术品，同党与高级手下。 

每次行动都有不同的手下需求，在你开始前，相关区域里必须有足够的手下，然后才能开始你的邪恶行动。
<END>

NN_HAIRDRESSER
<BEGIN>
无敌意
<END>

NN_ESTATE_AGENT
<BEGIN>
通常无害
<END>

NN_BOSSMAN
<BEGIN>
黑社会老大
<END>

NN_SLY
<BEGIN>
小人
<END>

NN_BAD
<BEGIN>
坏蛋
<END>

NN_ROTTEN
<BEGIN>
极坏
<END>

NN_HATEFUL
<BEGIN>
可恨
<END>

NN_TWISTED
<BEGIN>
人性扭曲
<END>

NN_MOULDERING
<BEGIN>
继续堕落
<END>

NN_MAD
<BEGIN>
疯子
<END>

NN_INSANE
<BEGIN>
不正常人类
<END>

NN_MANIPULATOR
<BEGIN>
幕后策划
<END>

NN_VOMITOUS
<BEGIN>
令人作呕
<END>

NN_RANCID
<BEGIN>
令人反胃
<END>

NN_UNCATCHABLE
<BEGIN>
不可拘捕
<END>

NN_UNSTOPPABLE
<BEGIN>
无法阻止
<END>

NN_TERRIFYING
<BEGIN>
最大威胁
<END>

NN_UNSPEAKABLE
<BEGIN>
顺风臭十里
<END>

NN_EVIL_GENIUS
<BEGIN>
邪恶天才
<END>

SHORTCUT_QuickSave
<BEGIN>
快速存档
<END>

SHORTCUT_SaveScreenShot
<BEGIN>
保存截图
<END>

SHORTCUT_QuickLoad
<BEGIN>
快速取档
<END>

SHORTCUT_Game
<BEGIN>
游戏
<END>

SHORTCUT_MoveObject
<BEGIN>
移动已选择物品
<END>

SHORTCUT_CycleHenchmenForwards
<BEGIN>
选择下一名同党
<END>

SHORTCUT_CycleHenchmenBackwards
<BEGIN>
选择上一名同党
<END>

SHORTCUT_Pause
<BEGIN>
暂停/继续
<END>

SHORTCUT_FindWorker
<BEGIN>
寻找相关民工
<END>

SHORTCUT_LoadSaveGame
<BEGIN>
读取/保存 游戏
<END>

SHORTCUT_ActivateHenchmanAbility1
<BEGIN>
使用同党的第一项技能
<END>

SHORTCUT_ActivateHenchmanAbility2
<BEGIN>
使用同党的第二项技能
<END>

SHORTCUT_CentreCameraOnGenius
<BEGIN>
视角移至邪恶天才
<END>

SHORTCUT_ActivateHenchmanAbility3
<BEGIN>
使用同党的第三项技能
<END>

SHORTCUT_OpenGlossary
<BEGIN>
打开术语表
<END>

SHORTCUT_SummonMinionDialog
<BEGIN>
手下管理面板
<END>

SHORTCUT_SummonObjectiveDialog
<BEGIN>
任务
<END>

SHORTCUT_SummonResearchDialog
<BEGIN>
研究
<END>

SHORTCUT_SummonEmpireStatsDialog
<BEGIN>
帝国状态
<END>

SHORTCUT_EnterSecurityLinkMode
<BEGIN>
进入安全设施连接模式
<END>

SHORTCUT_EnterTrapLinkMode
<BEGIN>
进入 传感器/陷阱 连接模式
<END>

SHORTCUT_SummonWorldMap
<BEGIN>
世界地图
<END>

SHORTCUT_DeleteObject
<BEGIN>
清除选择物品
<END>

SHORTCUT_ZoomIn
<BEGIN>
拉近
<END>

SHORTCUT_ZoomOut
<BEGIN>
拉远
<END>

SHORTCUT_MoveForwards
<BEGIN>
向上移动
<END>

SHORTCUT_MoveBackwards
<BEGIN>
向下移动
<END>


SHORTCUT_MoveLeft
<BEGIN>
向左移动
<END>


SHORTCUT_MoveRight
<BEGIN>
向右移动
<END>


SHORTCUT_LookUp
<BEGIN>
向上看
<END>


SHORTCUT_LookDown
<BEGIN>
向下看
<END>


SHORTCUT_LookLeft
<BEGIN>
向左看
<END>


SHORTCUT_LookRight
<BEGIN>
向右看
<END>


SHORTCUT_MouseLook
<BEGIN>
鼠标观察
<END>


SHORTCUT_SlowMovement
<BEGIN>
鼠标缓行
<END>

SHORTCUT_ZoomToEntity
<BEGIN>
拉近实体
<END>

SHORTCUT_StoreView1
<BEGIN>
保存位置 一
<END>

SHORTCUT_RestoreView1
<BEGIN>
返回位置 一
<END>

SHORTCUT_StoreView2
<BEGIN>
保存位置 二
<END>

SHORTCUT_RestoreView2
<BEGIN>
返回位置 二
<END>

SHORTCUT_StoreView3
<BEGIN>
保存位置 三
<END>

SHORTCUT_RestoreView3
<BEGIN>
返回位置 三
<END>

SHORTCUT_StoreView4
<BEGIN>
保存位置 四
<END>

SHORTCUT_RestoreView4
<BEGIN>
返回位置 四
<END>

SHORTCUT_StoreView5
<BEGIN>
保存位置 五
<END>

SHORTCUT_RestoreView5
<BEGIN>
返回位置 五
<END>

SHORTCUT_StoreView6
<BEGIN>
保存位置 六
<END>

SHORTCUT_RestoreView6
<BEGIN>
返回位置 六
<END>

SHORTCUT_StoreView7
<BEGIN>
保存位置 七
<END>

SHORTCUT_RestoreView7
<BEGIN>
返回位置 七
<END>

SHORTCUT_StoreView8
<BEGIN>
保存位置 八
<END>

SHORTCUT_RestoreView8
<BEGIN>
返回位置 八
<END>

SHORTCUT_StoreView9
<BEGIN>
保存位置 九
<END>

SHORTCUT_RestoreView9
<BEGIN>
返回位置 九
<END>

SHORTCUT_StoreView10
<BEGIN>
保存位置 零
<END>

SHORTCUT_RestoreView10
<BEGIN>
返回位置 零
<END>

SHORTCUT_ObjectsAndEntities
<BEGIN>
世界
<END>

SHORTCUT_Dialogs
<BEGIN>
对话框
<END>

SHORTCUT_Bookmarks
<BEGIN>
书签
<END>

SHORTCUT_Camera
<BEGIN>
视角
<END>

GUI_GENIUS_BRIEF_MAX
<BEGIN>
扮演马克希姆莱！
身材短小、气质不佳与彻底的精神病，你是出奇富有的企业家。你的野心就是企图利用先进的研究技术与尖端科技征服全世界。
<END>

GUI_GENIUS_BRIEF_ALEXIS
<BEGIN>
扮演艾力克苏斯！
优雅与美丽，你是尊贵的百万富翁继承人——以你美貌发出的每道指令都会让那些被你选中成为手下的幸运儿产生极大的尊重与忠诚。
<END>

GUI_GENIUS_BRIEF_MING
<BEGIN>
扮演沈裕！
神秘且难以琢磨，你是一名犯罪妄想狂人，叛变为机关特务，又叛变为邪恶天才。你在全球的阴谋网络覆盖各国政府，对风声有着敏锐的感知。
<END>

EVENT_NO_PLACE_FOR_OBJECT
<BEGIN>
没有合适的位置放置 {EntType}，增加 {EntCost} 在晚些时候购买。
<END>

DEPOT_CONTENTS
<BEGIN>
交通站满员
<END>

DEPOT_IS_EMPTY
<BEGIN>
交通站为空
<END>

EVENT_GENERIC_LOOT_STOLEN
<BEGIN>
艺术品被盗！
你的收藏品之一已被偷走！谁偷走的你就可以从他那里再弄回来。
<END>

GUI_SPEAKERCONFIG_Mono
<BEGIN>
单声道
<END>

GUI_SPEAKERCONFIG_Stereo
<BEGIN>
立体声
<END>

GUI_SPEAKERCONFIG_Headphones
<BEGIN>
耳机
<END>

GUI_SPEAKERCONFIG_4.0_Quad
<BEGIN>
四声道扬声器
<END>

GUI_SPEAKERCONFIG_4.0_Surround
<BEGIN>
4.0 环绕声
<END>

GUI_SPEAKERCONFIG_5.0_Surround
<BEGIN>
5.0 环绕声
<END>

GUI_SPEAKERCONFIG_5.1_DTS
<BEGIN>
5.1 环绕声
<END>

GUI_SPEAKERCONFIG_5.1_Dolby
<BEGIN>
5.1 杜比立体声
<END>

GUI_SPEAKERCONFIG_6.1_Surround	
<BEGIN>
6.1 环绕声
<END>

GUI_SPEAKERCONFIG_7.1_Dolby	
<BEGIN>
7.1 杜比立体声
<END>

GUI_SPEAKERCONFIG_7.1_SDDS
<BEGIN>
7.1 家庭影院
<END>

EVENT_PLAYTHING_AWARDED !
<BEGIN>
保镖抵达！
你的邪恶事迹吸引了一名私人保镖前来服务。
<END>

EVENT_PLAYTHING_DEAD !
<BEGIN>
私人保镖被杀！
你的私人保镖在保护你人身安全时被杀害了。
<END>

# the %s here is the name of the relevant act of infamy

GUI_RADIO_BROADCAST_SUCCESS
<BEGIN>
%s 
成功 - 电台直播
<END>

GUI_RADIO_BROADCAST_FAILURE
<BEGIN>
%s 
失败 - 电台直播
<END>

GUI_LEAVE_TUTORIAL
<BEGIN>
您确定真的要离开教学训练吗？还有很多重要的游戏特性没有展示……
<END>

GUI_NO_ACTIVE_PAUSE_IN_TUTORIAL
<BEGIN>
虽然您不能在教学里这样做，但是在通常情况下《邪恶天才》的游戏暂停意味着所有一切活动都会停止。这个时候你还可以继续部署邪恶计划。
<END>

TT_RESEARCH_BEGIN
<BEGIN>
点击开始进行研究。
<END>

TT_RESEARCH_CLOSE
<BEGIN>
点击关闭研究面板并返回游戏主界面。
<END>

TT_RESEARCH_NEXTCASHINCENTIVE
<BEGIN>
使用现金鼓励按钮消除一个错误实验仪器的所须花费。
<END>

TT_RESEARCH_PAYNEXTCASHINCENTIVE
<BEGIN>
点击支付现金鼓励消除一个错误实验仪器。
<END>

TT_RESEARCH_REMAININGSLOTS
<BEGIN>
被选物品需要多少个实验仪器参与才能开始进行研究。
<END>

TT_RESEARCH_SCROLLHISTORY_BACK
<BEGIN>
向上翻阅研究列表或研究记录。
<END>

TT_RESEARCH_SCROLLHISTORY_FWD
<BEGIN>
向下翻阅研究列表或研究记录。
<END>

TT_RESEARCH_SCROLLSUGGESTIONS_BACK
<BEGIN>
向左翻越推荐研究项目列表。
<END>

TT_RESEARCH_SCROLLSUGGESTIONS_FWD
<BEGIN>
向右翻越推荐研究项目列表。
<END>

TT_RESEARCH_TOGGLEPENDINGANDHISTORY
<BEGIN>
在研究记录与研究列表之间切换的开关。
<END>

CHEAT_MODE_CODE
<BEGIN>
HUMANZEE
<END>